BoxPanel.cs 10 KB

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  1. using System.Collections.Generic;
  2. using Core.Audio;
  3. using Core.Language;
  4. using Core.Utility;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. using GameLogic.Combat.CombatTool;
  10. using GameLogic.Player;
  11. using UnityEngine;
  12. namespace Fort23.Mono
  13. {
  14. public static class BoxHelper
  15. {
  16. public async static CTask<List<ItemInfo>> TenBox(int configId, bool isFree = false)
  17. {
  18. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  19. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  20. //有免费次数,并且让到时间了就免费抽
  21. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  22. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  23. {
  24. return await PlayerManager.Instance.SummonManager.Summon(configId, 10);
  25. }
  26. else
  27. {
  28. //验证道具是否足够
  29. if (openBoxConfig.CostItemID != 1007 && !PlayerManager.Instance.BagController.IsEnough(
  30. openBoxConfig.CostItemID,
  31. openBoxConfig.oneConsume))
  32. {
  33. ItemSourcePanel.OpenPanel(openBoxConfig.CostItemID);
  34. return null;
  35. }
  36. return await PlayerManager.Instance.SummonManager.Summon(configId, 10);
  37. }
  38. }
  39. public async static CTask<List<ItemInfo>> OneBox(int configId)
  40. {
  41. AccountFileInfo.SummonData summonData = PlayerManager.Instance.SummonManager.summonDataMap[configId];
  42. OpenBoxConfig openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(configId);
  43. //有免费次数,并且让到时间了就免费抽
  44. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  45. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  46. {
  47. return await PlayerManager.Instance.SummonManager.Summon(configId, 1);
  48. }
  49. else
  50. {
  51. //验证道具是否足够
  52. if (openBoxConfig.CostItemID != 1007 && !PlayerManager.Instance.BagController.IsEnough(
  53. openBoxConfig.CostItemID,
  54. openBoxConfig.oneConsume))
  55. {
  56. ItemSourcePanel.OpenPanel(openBoxConfig.CostItemID);
  57. return null;
  58. }
  59. return await PlayerManager.Instance.SummonManager.Summon(configId, 1);
  60. }
  61. }
  62. }
  63. [UIBinding(prefab = "BoxPanel")]
  64. public partial class BoxPanel : UIPanel
  65. {
  66. private OpenBoxConfig openBoxConfig;
  67. private AccountFileInfo.SummonData summonData;
  68. public static async void OpenBoxPanel()
  69. {
  70. BoxPanel boxPanel = await UIManager.Instance.LoadAndOpenPanel<BoxPanel>(null, layer: UILayer.Middle);
  71. boxPanel.OpenPanel();
  72. }
  73. private void Init()
  74. {
  75. isAddStack = true;
  76. IsShowAppBar = false;
  77. }
  78. public override CTask GetFocus()
  79. {
  80. // AppBarPanel.ClosePanel();
  81. TitlePanel.OpenPanel(new List<int>() { openBoxConfig.CostItemID });
  82. return base.GetFocus();
  83. }
  84. protected override void AddEvent()
  85. {
  86. }
  87. protected override void DelEvent()
  88. {
  89. }
  90. private bool isStartAd = false;
  91. public override void AddButtonEvent()
  92. {
  93. Btn_Score.onClick.AddListener(() => { OpenBoxScorePanel.OpenPanel(); });
  94. oneButton.onClick.AddListener(OnButtonCallBack);
  95. tenButton.onClick.AddListener(TenButtonCallBack);
  96. Btn_Close.onClick.AddListener(CloseButtonCallBack);
  97. bg.onClick.AddListener(CloseButtonCallBack);
  98. Btn_Gl.onClick.AddListener(() => { OpenBoxaiLvPanel.OpenPanel(); });
  99. }
  100. private async void OnButtonCallBack()
  101. {
  102. if (summonData.isSummonSocre)
  103. {
  104. TipMessagePanel.OpenTipMessagePanel("已经开启300抽挑战,不能进行单抽了");
  105. return;
  106. }
  107. //测试代码
  108. List<ItemInfo> allIitem = await BoxHelper.OneBox(openBoxConfig.ID);
  109. if (allIitem != null)
  110. {
  111. group.gameObject.SetActive(false);
  112. await MarskPanel.OpenPanel();
  113. fx_ui_chouka.gameObject.SetActive(true);
  114. await TimerComponent.Instance.WaitAsync(700);
  115. MarskPanel.ClosePanel();
  116. GachaPanel gachaPanel = await GachaPanel.OpenPanel(allIitem, 1, openBoxConfig.ID);
  117. await gachaPanel.UIClosed();
  118. fx_ui_chouka.gameObject.SetActive(false);
  119. group.gameObject.SetActive(true);
  120. }
  121. UpdateUi();
  122. }
  123. private async void TenButtonCallBack()
  124. {
  125. //测试代码
  126. List<ItemInfo> allIitem = await BoxHelper.TenBox(openBoxConfig.ID);
  127. if (allIitem != null)
  128. {
  129. group.gameObject.SetActive(false);
  130. await MarskPanel.OpenPanel();
  131. fx_ui_chouka.gameObject.SetActive(true);
  132. await TimerComponent.Instance.WaitAsync(700);
  133. MarskPanel.ClosePanel();
  134. GachaPanel gachaPanel = await GachaPanel.OpenPanel(allIitem, 2, openBoxConfig.ID);
  135. await gachaPanel.UIClosed();
  136. fx_ui_chouka.gameObject.SetActive(false);
  137. group.gameObject.SetActive(true);
  138. }
  139. UpdateUi();
  140. }
  141. private void CloseButtonCallBack()
  142. {
  143. AudioManager.Instance.PlayAudio("ui_fanhui.wav");
  144. UIManager.Instance.HideUIUIPanel(this);
  145. EventManager.Instance.Dispatch(CustomEventType.Combat_EquipFall, null);
  146. }
  147. public async override CTask Close()
  148. {
  149. CombatController.currActiveCombat.isUpdate = true;
  150. await base.Close();
  151. }
  152. public void OpenPanel()
  153. {
  154. CombatController.currActiveCombat.isUpdate = false;
  155. openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>(2);
  156. ItemConfig config = ConfigComponent.Instance.Get<ItemConfig>(openBoxConfig.CostItemID);
  157. icon_Oneitem.icon_name = config.icon;
  158. Icon_TenItem.icon_name = config.icon;
  159. onCion.text = "x" + openBoxConfig.oneConsume;
  160. tenCion.text = "x" + openBoxConfig.tenConsume;
  161. Slider_Count.maxValue = openBoxConfig.reward2para1;
  162. TitlePanel.OpenPanel(new List<int>() { openBoxConfig.CostItemID });
  163. UpdateUi();
  164. }
  165. [CustomMethod(CustomMethodType.Update)]
  166. public void Update()
  167. {
  168. if (summonData == null)
  169. return;
  170. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  171. PlayerManager.Instance.serverTime < summonData.nextTenFreeTime)
  172. {
  173. int time = (int)(summonData.nextTenFreeTime - PlayerManager.Instance.serverTime);
  174. Text_TenFree.text = PlayerManager.TimeToHSM(time / 1000);
  175. }
  176. else
  177. {
  178. if (Text_TenFree.gameObject.activeSelf)
  179. {
  180. Text_TenFree.gameObject.SetActive(false);
  181. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1])
  182. {
  183. tenCion.text = "免费";
  184. }
  185. else
  186. {
  187. tenCion.text = "x" + openBoxConfig.tenConsume;
  188. }
  189. }
  190. }
  191. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  192. PlayerManager.Instance.serverTime < summonData.nextOneFreeTime)
  193. {
  194. int time = (int)(summonData.nextOneFreeTime - PlayerManager.Instance.serverTime);
  195. Text_OneFree.text = PlayerManager.TimeToHSM(time / 1000);
  196. }
  197. else
  198. {
  199. if (Text_OneFree.gameObject.activeSelf)
  200. {
  201. Text_OneFree.gameObject.SetActive(false);
  202. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1])
  203. {
  204. onCion.text = "免费";
  205. }
  206. else
  207. {
  208. onCion.text = "x" + openBoxConfig.oneConsume;
  209. }
  210. }
  211. }
  212. }
  213. public void UpdateUi()
  214. {
  215. summonData = PlayerManager.Instance.SummonManager.summonDataMap[openBoxConfig.ID];
  216. Slider_Count.value = summonData.baodiCount2;
  217. Text_Count.text = $"{summonData.baodiCount2}/{openBoxConfig.reward2para1}";
  218. if (summonData.tenFreeCount < openBoxConfig.oneConsumeFreePara_1[1] &&
  219. PlayerManager.Instance.serverTime >= summonData.nextTenFreeTime)
  220. {
  221. Text_TenFree.gameObject.SetActive(false);
  222. tenCion.text = "免费";
  223. }
  224. //今日次数已用完
  225. else if (summonData.tenFreeCount >= openBoxConfig.oneConsumeFreePara_1[1])
  226. {
  227. Text_TenFree.gameObject.SetActive(false);
  228. tenCion.text = "x" + openBoxConfig.tenConsume;
  229. }
  230. else
  231. {
  232. Text_TenFree.gameObject.SetActive(true);
  233. tenCion.text = "x" + openBoxConfig.tenConsume;
  234. }
  235. if (summonData.oneFreeCount < openBoxConfig.oneConsumeFreePara[1] &&
  236. PlayerManager.Instance.serverTime >= summonData.nextOneFreeTime)
  237. {
  238. Text_OneFree.gameObject.SetActive(false);
  239. onCion.text = "免费";
  240. }
  241. else if (summonData.oneFreeCount >= openBoxConfig.oneConsumeFreePara[1])
  242. {
  243. onCion.text = "x" + openBoxConfig.oneConsume;
  244. Text_OneFree.gameObject.SetActive(false);
  245. }
  246. else
  247. {
  248. onCion.text = "x" + openBoxConfig.oneConsume;
  249. Text_OneFree.gameObject.SetActive(true);
  250. }
  251. }
  252. }
  253. }