123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384 |
- using Fort23.Core;
- using Fort23.UTool;
- using UnityEngine.UI;
- using UnityEngine;
- using System.Collections.Generic;
- namespace Fort23.Mono
- {
- public partial class ComBatFrontPanel
- {
- #region 自定义数据
- private Button _Btn_Close;
- public Button Btn_Close
- {
- get{
- if (_Btn_Close == null)
- {
- _Btn_Close = GetUIUnit<Button>("Btn_Close");
- }
- return _Btn_Close;
- }
- }
- private Button _Btn_Ok;
- public Button Btn_Ok
- {
- get{
- if (_Btn_Ok == null)
- {
- _Btn_Ok = GetUIUnit<Button>("Btn_Ok");
- }
- return _Btn_Ok;
- }
- }
- private Button _Btn_Cancel;
- public Button Btn_Cancel
- {
- get{
- if (_Btn_Cancel == null)
- {
- _Btn_Cancel = GetUIUnit<Button>("Btn_Cancel");
- }
- return _Btn_Cancel;
- }
- }
- private CustomStateController _csc;
- public CustomStateController csc
- {
- get{
- if (_csc == null)
- {
- _csc = GetUIUnit<CustomStateController>("csc");
- }
- return _csc;
- }
- }
- private GameObject _ComBatFrontWidgetHero;
- public GameObject ComBatFrontWidgetHero
- {
- get{
- if (_ComBatFrontWidgetHero == null)
- {
- _ComBatFrontWidgetHero = GetUIUnit<GameObject>("ComBatFrontWidgetHero");
- }
- return _ComBatFrontWidgetHero;
- }
- }
- private GameObject _ComBatFrontWidgetMonster;
- public GameObject ComBatFrontWidgetMonster
- {
- get{
- if (_ComBatFrontWidgetMonster == null)
- {
- _ComBatFrontWidgetMonster = GetUIUnit<GameObject>("ComBatFrontWidgetMonster");
- }
- return _ComBatFrontWidgetMonster;
- }
- }
- #endregion 自定义数据结束
- public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
- {
- await base.SetUIGameObject(gObjectPoolInterface);
- Init();
- }
- }
- }
|