| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332 | using System;using System.Collections.Generic;using System.Runtime.CompilerServices;using System.Runtime.ExceptionServices;using System.Threading.Tasks;using Fort23.UTool;namespace Fort23.Core{    public enum AwaiterStatus    {        Pending,        Succeeded,        Faulted,    }    /// <summary>    /// 这是一个同步等待异步的框架, 如果要使用真正的异步,请使用Task    /// A    /// </summary>    [AsyncMethodBuilder(typeof(AsyncTaskMethodBuilder))]    public class CTask : ICTaskResult, IAwaitable<CTask>, IAwaiter    {        private Action _continuation;        private AwaiterStatus state;        private Exception _exception;        private static readonly Queue<CTask> queue = new Queue<CTask>();        public int currIndex = 0;        static int allIndex = 0;        public static bool isHindPool=false;        /// <summary>        /// 创建 <see cref="CTask{T}"/> 的新实例,并得到一个可以用于报告操作执行完毕的委托。        /// </summary>        /// <returns>        /// 创建好的 <see cref="CTask{T}"/> 的新实例,将此返回值作为方法的返回值可以让方法支持 await 异步等待。        /// </returns>        public static CTask Create(bool isPool=true)        {#if !COMBAT_SERVER                        lock (queue)            {                if (queue.Count == 0||!isPool||isHindPool)                {                    CTask cTask = new CTask();                    allIndex++;                    cTask.currIndex = allIndex;                    return cTask;                }                CTask value = queue.Dequeue();                value.state = AwaiterStatus.Pending;                return value;            }#endif            return  new CTask();            // var task = new CTask();            // return task;        }        private CTask()        {        }        public CTask GetAwaiter()        {            return this;        }        public bool IsCompleted        {            get { return this.state != AwaiterStatus.Pending; }        }        public void OnCompleted(Action continuation)        {            if (IsCompleted)            {                continuation?.Invoke();            }            else            {                _continuation += continuation;            }        }        // private T Result { get; set; }        /// <summary>        /// 这个方法在return await CTask的时候自动调用        /// </summary>        public void GetResult()        {            if (_exception != null)            {                ExceptionDispatchInfo.Capture(_exception).Throw();            }            Recycle();        }        /// <summary>        /// 调用此方法以报告任务结束,并指定返回值和异步任务中的异常。        /// 当使用 <see cref="Create"/> 静态方法创建此类型的实例后,调用方可以通过方法参数中传出的委托来调用此方法。        /// </summary>        /// <param name="exception">异步操作中的异常。</param>        public void SetResult(Exception exception = null)        {            _exception = exception;            if (AwaiterStatus.Faulted == state)            {                return;            }            this.state = AwaiterStatus.Succeeded;            if (_continuation != null)            {                _continuation.Invoke();            }        }        public void SetResult()        {            SetResult(null);        }        /// <summary>        ///         /// </summary>        /// <param name="exception"></param>        public void SetException(Exception exception)        {            this.state = AwaiterStatus.Faulted;            _exception = exception;            LogTool.Error(_exception);        }        private void Recycle()        {            _continuation = null;            _exception = null;            if (state == AwaiterStatus.Pending)            {                return;            }            this.state = AwaiterStatus.Pending;#if !COMBAT_SERVER            lock (queue)            {                // 太多了                if (queue.Count > 300||isHindPool)                {                    return;                }                if (queue.Contains(this))                {                    return;                }                queue.Enqueue(this);            }#endif        }        public override async Task AwaitTask()        {            await this;        }    }    /// <summary>    /// 这是一个同步等待异步的框架, 如果要使用真正的异步,请使用Task    /// A    /// </summary>    /// <typeparam name="T"></typeparam>    [AsyncMethodBuilder(typeof(AsyncTaskMethodBuilder<>))]    public class CTask<T> : ICTaskResult, IAwaitable<CTask<T>, T>, IAwaiter<T>    {        private Action _continuation;        private AwaiterStatus state;        private Exception _exception;#if !COMBAT_SERVER        private static readonly Queue<CTask<T>> queue = new Queue<CTask<T>>();#endif        public static bool isHindPool=false;        /// <summary>        /// 创建 <see cref="CTask{T}"/> 的新实例,并得到一个可以用于报告操作执行完毕的委托。        /// </summary>        /// <returns>        /// 创建好的 <see cref="CTask{T}"/> 的新实例,将此返回值作为方法的返回值可以让方法支持 await 异步等待。        /// </returns>        public static CTask<T> Create(bool isPool=true)        {#if !COMBAT_SERVER            lock (queue)            {                if (queue.Count == 0||!isPool||isHindPool)                {                    return new CTask<T>();                }                CTask<T> value = queue.Dequeue();                value.state = AwaiterStatus.Pending;                return value;            }#endif            return new CTask<T>();            // var task = new CTask<T>();            // return task;        }        private CTask()        {        }        public CTask<T> GetAwaiter()        {            return this;        }        public bool IsCompleted        {            get { return state != AwaiterStatus.Pending; }        }        public void OnCompleted(Action continuation)        {            if (IsCompleted)            {                continuation?.Invoke();            }            else            {                _continuation += continuation;            }        }        private T _result;        public T Result        {            get { return _result; }        }        /// <summary>        /// 这个方法在return await CTask的时候自动调用        /// </summary>        /// <returns></returns>        public T GetResult()        {            if (_exception != null)            {                ExceptionDispatchInfo.Capture(_exception).Throw();            }            Recycle();            return _result;        }        /// <summary>        /// 调用此方法以报告任务结束,并指定返回值和异步任务中的异常。        /// 当使用 <see cref="Create"/> 静态方法创建此类型的实例后,调用方可以通过方法参数中传出的委托来调用此方法。        /// </summary>        /// <param name="result">异步返回值。</param>        /// <param name="exception">异步操作中的异常。</param>        public void SetResult(T result, Exception exception = null)        {            _result = result;            _exception = exception;            if (this.state == AwaiterStatus.Faulted)            {                return;            }            this.state = AwaiterStatus.Succeeded;            if (_continuation != null)            {                _continuation.Invoke();            }        }        /// <summary>        ///         /// </summary>        /// <param name="exception"></param>        public void SetException(Exception exception)        {            this.state = AwaiterStatus.Faulted;            _exception = exception;            LogTool.Error(_exception);        }        private void Recycle()        {            _continuation = null;            _exception = null;            if (state == AwaiterStatus.Pending)            {                return;            }            this.state = AwaiterStatus.Pending;#if !COMBAT_SERVER            lock (queue)            {                // 太多了,回收一下                if (queue.Count > 300||isHindPool)                {                    return;                }                if (queue.Contains(this))                {                    return;                }                queue.Enqueue(this);            }#endif        }        public override async Task AwaitTask()        {            await this;        }    }}
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