TimeLinePlayEntityAnimtionAsset.cs 223 B

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  1. using UnityEngine;
  2. public class TimeLinePlayEntityAnimtionAsset : UnityEngine.Timeline.AnimationPlayableAsset
  3. {
  4. [Header("是否运行时播放")] public bool isRunPlay;
  5. [Header("播放层")]public int layerId;
  6. }