DaoYouInfoPanel.cs 14 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Bag;
  8. using UnityEngine;
  9. namespace Fort23.Mono
  10. {
  11. [UIBinding(prefab = "DaoYouInfoPanel")]
  12. public partial class DaoYouInfoPanel : UIPanel
  13. {
  14. private AccountFileInfo.DaoYouData daoYouData;
  15. private DaoyouModelConfig _daoyouModelConfig;
  16. List<WidgetItem> widgetItems = new List<WidgetItem>();
  17. List<WidgetItem> giveWidgetItems = new List<WidgetItem>();
  18. List<DaoYouLevelWidget> _daoYouLevelWidgets = new List<DaoYouLevelWidget>();
  19. List<DaoYouIdleEarningsWidget> _daoYouIdleEarningsWidgets = new List<DaoYouIdleEarningsWidget>();
  20. private DaoyouGiftConfig[] daoyouGiftConfigs;
  21. private void Init()
  22. {
  23. IsShowAppBar = true;
  24. isAddStack = true;
  25. }
  26. protected override void AddEvent()
  27. {
  28. }
  29. protected override void DelEvent()
  30. {
  31. }
  32. public override void AddButtonEvent()
  33. {
  34. Btn_Facorability.onClick.AddListener(() =>
  35. {
  36. Info.SetActive(false);
  37. Facorability.SetActive(true);
  38. });
  39. Btn_InfoMation.onClick.AddListener(() =>
  40. {
  41. Info.SetActive(true);
  42. Facorability.SetActive(false);
  43. });
  44. Btn_SendGift.onClick.AddListener(async () =>
  45. {
  46. if (daoYouData.favorabilityLv >= _daoYouLevelWidgets.Count)
  47. {
  48. TipMessagePanel.OpenTipMessagePanel("道友等级已到最高");
  49. return;
  50. }
  51. AppBarPanel.ClosePanel();
  52. await UpdateGiveGiftRoot();
  53. GiveGite.gameObject.SetActive(true);
  54. });
  55. Btn_Love.onClick.AddListener(() =>
  56. {
  57. ClosePoolGive();
  58. saiXuanType = 2;
  59. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  60. CreatItem(showItems);
  61. });
  62. Btn_Tongyong.onClick.AddListener(() =>
  63. {
  64. ClosePoolGive();
  65. saiXuanType = 1;
  66. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  67. CreatItem(showItems);
  68. });
  69. Btn_Eveent.onClick.AddListener(() =>
  70. {
  71. if (daoYouData.favorabilityLv >= _daoyouModelConfig.EmotionLvforQuest
  72. && !EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.QuestID)
  73. && !EventSystemManager.Instance.IsEventTrigger(_daoyouModelConfig.QuestID))
  74. {
  75. AccountFileInfo.EventList eventList = EventSystemManager.Instance.AddEvent(_daoyouModelConfig.QuestID);
  76. AccountFileInfo.Instance.playerData.eventList.Add(eventList);
  77. AccountFileInfo.Instance.SavePlayerData();
  78. EventSystemManager.Instance.TriggerEvent(eventList);
  79. Btn_Eveent.gameObject.SetActive(false);
  80. }
  81. });
  82. Btn_Back.onClick.AddListener(() =>
  83. {
  84. ClosePoolGive();
  85. GiveGite.gameObject.SetActive(false);
  86. AppBarPanel.OpenPanel(this);
  87. });
  88. Btn_Add.onClick.AddListener(Add);
  89. Btn_Reduce.onClick.AddListener(Reduce);
  90. Btn_Max.onClick.AddListener(() =>
  91. {
  92. if (widgetItem1 == null)
  93. return;
  94. Slider_Give.value = (int)widgetItem1.itemInfo.count.Value;
  95. });
  96. Slider_Give.onValueChanged.AddListener((i) =>
  97. {
  98. count = (int)i;
  99. UpdateGiveItemCount();
  100. });
  101. Btn_Give.onClick.AddListener(() =>
  102. {
  103. if (widgetItem1 == null)
  104. {
  105. return;
  106. }
  107. if (daoyouGiftConfig.ID == 0)
  108. return;
  109. PlayerManager.Instance.BagController.DeductItem(daoyouGiftConfig.ItemID, count);
  110. daoYouData.exp += daoyouGiftConfig.emotionValue * count;
  111. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  112. for (var i = daoYouData.favorabilityLv; i < configs.Length; i++)
  113. {
  114. if (daoYouData.exp >= configs[i].exp)
  115. {
  116. daoYouData.exp -= configs[i].exp;
  117. daoYouData.favorabilityLv++;
  118. }
  119. }
  120. AccountFileInfo.Instance.SavePlayerData();
  121. UpdateUI();
  122. UpdateGiveGiftRoot();
  123. });
  124. }
  125. public async override CTask<bool> AsyncInit(object[] uiData)
  126. {
  127. daoYouData = uiData[0] as AccountFileInfo.DaoYouData;
  128. _daoyouModelConfig = ConfigComponent.Instance.Get<DaoyouModelConfig>(daoYouData.id);
  129. daoyouGiftConfigs = ConfigComponent.Instance.GetAll<DaoyouGiftConfig>();
  130. await UpdateUI();
  131. return await base.AsyncInit(uiData);
  132. }
  133. public async CTask UpdateUI()
  134. {
  135. foreach (var widgetItem in widgetItems)
  136. {
  137. UIManager.Instance.DormancyGComponent(widgetItem);
  138. }
  139. widgetItems.Clear();
  140. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  141. {
  142. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  143. }
  144. _daoYouLevelWidgets.Clear();
  145. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  146. {
  147. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  148. }
  149. _daoYouIdleEarningsWidgets.Clear();
  150. if (daoYouData.favorabilityLv >= _daoyouModelConfig.EmotionLvforQuest
  151. && !EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.QuestID)
  152. && !EventSystemManager.Instance.IsEventTrigger(_daoyouModelConfig.QuestID))
  153. {
  154. Btn_Eveent.gameObject.SetActive(true);
  155. }
  156. else
  157. {
  158. Btn_Eveent.gameObject.SetActive(false);
  159. }
  160. Text_Name.text = LanguageManager.Instance.Text(_daoyouModelConfig.name);
  161. int index = 0;
  162. for (var i = 0; i < _daoyouModelConfig.desUnlockLv.Length; i++)
  163. {
  164. if (daoYouData.favorabilityLv >= _daoyouModelConfig.desUnlockLv[i])
  165. {
  166. index = i;
  167. }
  168. }
  169. Text_Desc.text = LanguageManager.Instance.Text(_daoyouModelConfig.des[index]);
  170. foreach (var i in _daoyouModelConfig.guajiBuffID)
  171. {
  172. DaoYouIdleEarningsWidget daoYouIdleEarningsWidget = await UIManager.Instance.CreateGComponent<DaoYouIdleEarningsWidget>(null, GuajiContent);
  173. daoYouIdleEarningsWidget.CustomInit(daoYouData, i);
  174. _daoYouIdleEarningsWidgets.Add(daoYouIdleEarningsWidget);
  175. }
  176. DaoyouLevelupConfig currentDaoyouLevelupConfig = ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  177. Text_CurrentName.text = LanguageManager.Instance.Text(currentDaoyouLevelupConfig.name);
  178. Text_CurrentLevel.text = daoYouData.favorabilityLv.ToString();
  179. Slider_LeveUp.maxValue = currentDaoyouLevelupConfig.exp;
  180. Text_Exp.text = $"{daoYouData.exp}/{currentDaoyouLevelupConfig.exp}";
  181. Slider_LeveUp.value = daoYouData.exp;
  182. if (_daoyouModelConfig.PreferGiftID != null)
  183. {
  184. foreach (var i in _daoyouModelConfig.PreferGiftID)
  185. {
  186. WidgetItem widgetItem = await UIManager.Instance.CreateGComponent<WidgetItem>(null, LoveItemContent);
  187. widgetItems.Add(widgetItem);
  188. if (_daoyouModelConfig.shownPreferGiftID.Contains(i) || (daoYouData != null && daoYouData.loveIds.Contains(i)))
  189. {
  190. widgetItem.InitWidget(new ItemInfo(i, 0));
  191. }
  192. else
  193. {
  194. widgetItem.ShowWenhao();
  195. }
  196. }
  197. }
  198. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  199. foreach (var daoyouLevelupConfig in configs)
  200. {
  201. DaoYouLevelWidget daoYouLevelWidget = await UIManager.Instance.CreateGComponent<DaoYouLevelWidget>(null, DaoYouLevelWidgetContent);
  202. daoYouLevelWidget.CustomInit(daoYouData, daoyouLevelupConfig.ID);
  203. _daoYouLevelWidgets.Add(daoYouLevelWidget);
  204. }
  205. }
  206. List<ItemInfo> allItems = new List<ItemInfo>();
  207. private int saiXuanType = 1;
  208. public async CTask UpdateGiveGiftRoot()
  209. {
  210. ClosePoolGive();
  211. allItems.Clear();
  212. foreach (var daoyouGiftConfig in daoyouGiftConfigs)
  213. {
  214. if (PlayerManager.Instance.BagController.GetItemCount(daoyouGiftConfig.ItemID) > 0)
  215. {
  216. ItemInfo itemInfo = PlayerManager.Instance.BagController.GetItemInfo(daoyouGiftConfig.ItemID);
  217. allItems.Add(itemInfo);
  218. }
  219. }
  220. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  221. CreatItem(showItems);
  222. }
  223. private List<ItemInfo> SaiXuan(int type)
  224. {
  225. List<ItemInfo> shownItems = new List<ItemInfo>();
  226. //全部
  227. if (type == 1)
  228. {
  229. shownItems = allItems.ToList();
  230. }
  231. //喜欢
  232. else if (type == 2)
  233. {
  234. foreach (var itemInfo in allItems)
  235. {
  236. if (_daoyouModelConfig.shownPreferGiftID.Contains(itemInfo.itemID) || (daoYouData != null && daoYouData.loveIds.Contains(itemInfo.itemID)))
  237. {
  238. shownItems.Add(itemInfo);
  239. }
  240. }
  241. }
  242. return shownItems;
  243. }
  244. private async CTask CreatItem(List<ItemInfo> shownItems)
  245. {
  246. // ClosePoolGive();
  247. foreach (var itemInfo in shownItems)
  248. {
  249. WidgetItem widgetItem = await UIManager.Instance.CreateGComponent<WidgetItem>(null, GiveGiftContent);
  250. widgetItem.InitWidget(itemInfo);
  251. widgetItem.OnClick = OnClick;
  252. giveWidgetItems.Add(widgetItem);
  253. }
  254. if (giveWidgetItems.Count > 0)
  255. {
  256. giveWidgetItems[0].OnPointerClick();
  257. }
  258. }
  259. DaoyouGiftConfig daoyouGiftConfig = default;
  260. private int count = 1;
  261. private WidgetItem widgetItem1;
  262. private async void OnClick(ItemWidgetBasic obj)
  263. {
  264. WidgetItem widgetItem = obj as WidgetItem;
  265. if (widgetItem1 == null)
  266. {
  267. widgetItem1 = await UIManager.Instance.CreateGComponent<WidgetItem>(null, WidgetItemRoot);
  268. widgetItem1.transform.GetComponent<RectTransform>().anchoredPosition = Vector2.zero;
  269. }
  270. widgetItem1.InitWidget(widgetItem.itemInfo);
  271. foreach (var giftConfig in daoyouGiftConfigs)
  272. {
  273. if (giftConfig.ItemID == widgetItem.itemInfo.itemID)
  274. {
  275. daoyouGiftConfig = giftConfig;
  276. break;
  277. }
  278. }
  279. Slider_Give.maxValue = widgetItem.itemInfo.count.Value;
  280. Slider_Give.minValue = 1;
  281. UpdateGiveItemCount();
  282. }
  283. private void Reduce()
  284. {
  285. if (widgetItem1 == null)
  286. return;
  287. count--;
  288. if (count < 1)
  289. {
  290. count = 1;
  291. }
  292. Slider_Give.value = count;
  293. }
  294. private void Add()
  295. {
  296. if (widgetItem1 == null)
  297. return;
  298. count++;
  299. if (count > widgetItem1.itemInfo.count.Value)
  300. {
  301. count = (int)widgetItem1.itemInfo.count.Value;
  302. }
  303. Slider_Give.value = count;
  304. }
  305. private void UpdateGiveItemCount()
  306. {
  307. Text_Count.text = $"当前选择数量{count}";
  308. Text_GiveGiftDesc.text = $"好感度+{daoyouGiftConfig.emotionValue * count}";
  309. }
  310. public override CTask GetFocus()
  311. {
  312. AppBarPanel.OpenPanel(this);
  313. return base.GetFocus();
  314. }
  315. public static async CTask OpenPanel(AccountFileInfo.DaoYouData daoYouData)
  316. {
  317. await UIManager.Instance.LoadAndOpenPanel<DaoYouInfoPanel>(null, uiData: new[] { daoYouData });
  318. }
  319. private void ClosePoolGive()
  320. {
  321. count = 0;
  322. daoyouGiftConfig = default;
  323. Slider_Give.value = 0;
  324. Slider_Give.minValue = 0;
  325. Slider_Give.maxValue = 0;
  326. foreach (var giveWidgetItem in giveWidgetItems)
  327. {
  328. UIManager.Instance.DormancyGComponent(giveWidgetItem);
  329. }
  330. giveWidgetItems.Clear();
  331. UIManager.Instance.DormancyGComponent(widgetItem1);
  332. widgetItem1 = null;
  333. }
  334. public override void Close()
  335. {
  336. daoyouGiftConfigs = null;
  337. foreach (var widgetItem in widgetItems)
  338. {
  339. UIManager.Instance.DormancyGComponent(widgetItem);
  340. }
  341. widgetItems.Clear();
  342. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  343. {
  344. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  345. }
  346. _daoYouLevelWidgets.Clear();
  347. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  348. {
  349. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  350. }
  351. _daoYouIdleEarningsWidgets.Clear();
  352. allItems.Clear();
  353. saiXuanType = 1;
  354. ClosePoolGive();
  355. base.Close();
  356. }
  357. }
  358. }