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- using System;
- namespace SingularityGroup.HotReload {
- /// <summary>
- /// Method with this attribute will get invoked when it gets patched
- /// </summary>
- /// <remarks>
- /// The method with this attribute needs to have no parameters.
- /// Furthermore it needs to either be static or an instance method inside a <see cref="UnityEngine.MonoBehaviour"/>.
- /// For the latter case the method of all instances of the <see cref="UnityEngine.MonoBehaviour"/> will be called.
- /// In case the method has a return value it will be ignored.
- /// </remarks>
- [AttributeUsage(AttributeTargets.Method)]
- public class InvokeOnHotReloadLocal : Attribute {
- public readonly string methodToInvoke;
- public InvokeOnHotReloadLocal(string methodToInvoke = null) {
- this.methodToInvoke = methodToInvoke;
- }
- }
- }
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