| 12345678910111213141516171819202122232425262728293031323334353637383940414243 | using System;using System.Collections.Generic;using System.IO;using System.Linq;using System.Text;using System.Threading.Tasks;using UnityEngine;namespace HybridCLR.Editor.Meta{    public class FixedSetAssemblyResolver : AssemblyResolverBase    {        private readonly string _rootDir;        private readonly HashSet<string> _fileNames;        public FixedSetAssemblyResolver(string rootDir, IEnumerable<string> fileNameNotExts)        {            _rootDir = rootDir;            _fileNames = new HashSet<string>(fileNameNotExts);        }        protected override bool TryResolveAssembly(string assemblyName, out string assemblyPath)        {            if (_fileNames.Contains(assemblyName))            {                assemblyPath = $"{_rootDir}/{assemblyName}.dll";                if (File.Exists(assemblyPath))                {                    Debug.Log($"[FixedSetAssemblyResolver] resolve:{assemblyName} path:{assemblyPath}");                    return true;                }                assemblyPath = $"{_rootDir}/{assemblyName}.dll.bytes";                if (File.Exists(assemblyPath))                {                    Debug.Log($"[FixedSetAssemblyResolver] resolve:{assemblyName} path:{assemblyPath}");                    return true;                }            }            assemblyPath = null;            return false;        }    }}
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