ShopGachaPanel.cs 5.5 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Audio;
  4. using Core.Language;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. namespace Fort23.Mono
  10. {
  11. [UIBinding(prefab = "ShopGachaPanel")]
  12. public partial class ShopGachaPanel : UIPanel
  13. {
  14. List<WidgetItem> widgetItems = new List<WidgetItem>();
  15. private List<ItemInfo> itemInfos;
  16. private int type;
  17. private OpenBoxConfig _openBoxConfig;
  18. private AccountFileInfo.SummonData SummonData;
  19. private int allConit;
  20. private void Init()
  21. {
  22. isAddStack = true;
  23. IsShowAppBar = false;
  24. }
  25. public override CTask GetFocus()
  26. {
  27. AppBarPanel.ClosePanel();
  28. TitlePanel.ClosePanel();
  29. if (PlayerGuideManager.Instance.GuideIsCanDo(7, 2))
  30. {
  31. PlayerGuideManager.Instance.NextGuide();
  32. }
  33. return base.GetFocus();
  34. }
  35. public override CTask LoseFocus()
  36. {
  37. TitlePanel.ClosePanel();
  38. return base.LoseFocus();
  39. }
  40. protected override void AddEvent()
  41. {
  42. }
  43. protected override void DelEvent()
  44. {
  45. }
  46. public override void AddButtonEvent()
  47. {
  48. Btn_ShuangBei.onClick.AddListener(async () =>
  49. {
  50. #if UNITY_ANDROID && !UNITY_EDITOR&& Taptap
  51. if (TakuSDKManager.Instance.IsReady())
  52. {
  53. bool isOK = await TakuSDKManager.Instance.ShowAutoAd();
  54. if (!isOK)
  55. {
  56. return;
  57. }
  58. }
  59. else
  60. {
  61. return;
  62. }
  63. #endif
  64. float beLv =
  65. Utility.UtilTools.GetRandomByWeight(_openBoxConfig.betPara1.ToList(), _openBoxConfig.betPara2);
  66. foreach (var itemInfo in itemInfos)
  67. {
  68. ItemInfo itemInfo1 = new ItemInfo(itemInfo.itemID,
  69. (long)(itemInfo.config.associateVlaue[1] * (beLv - 1)));
  70. PlayerManager.Instance.BagController.AddItem(itemInfo1);
  71. }
  72. Btn_ShuangBei.gameObject.SetActive(false);
  73. Text_AllCount.text = $"总计:{allConit} x {beLv} = {(int)(allConit * beLv)}";
  74. Text_Bl.text = $"已获得 <color=#FDB34A>{beLv}</color> 倍奖励";
  75. Text_Bl.gameObject.SetActive(true);
  76. // UIManager.Instance.HideUIUIPanel<ShopGachaPanel>();
  77. });
  78. Btn_LingQu.onClick.AddListener(() =>
  79. {
  80. UIManager.Instance.HideUIUIPanel<ShopGachaPanel>();
  81. if (PlayerGuideManager.Instance.GuideIsCanDo(7, 3))
  82. {
  83. PlayerGuideManager.Instance.NextGuide();
  84. }
  85. });
  86. }
  87. public async override CTask<bool> AsyncInit(object[] uiData)
  88. {
  89. itemInfos = uiData[0] as List<ItemInfo>;
  90. type = (int)uiData[1];
  91. _openBoxConfig = ConfigComponent.Instance.Get<OpenBoxConfig>((int)uiData[2]);
  92. allConit = 0;
  93. foreach (var itemInfo in itemInfos)
  94. {
  95. if (itemInfo.config.associateID == 9)
  96. {
  97. allConit += itemInfo.config.associateVlaue[1];
  98. }
  99. }
  100. Text_AllCount.text = $"总计:{allConit}";
  101. if (itemInfos.Count > 1)
  102. {
  103. for (var i = 0; i < itemInfos.Count; i++)
  104. {
  105. DaiJinJuanWidget widgetItem =
  106. await UIManager.Instance.CreateGComponentForObject<DaiJinJuanWidget>(TenDaiJinJuanWidgetGams[i],
  107. null);
  108. widgetItem.CustomInit(itemInfos[i].itemID);
  109. }
  110. TenRoot.gameObject.SetActive(true);
  111. OneRoot.gameObject.SetActive(false);
  112. }
  113. if (itemInfos.Count == 1)
  114. {
  115. for (var i = 0; i < itemInfos.Count; i++)
  116. {
  117. DaiJinJuanWidget widgetItem =
  118. await UIManager.Instance.CreateGComponentForObject<DaiJinJuanWidget>(DaiJinJuanWidget1Gam,
  119. null);
  120. widgetItem.CustomInit(itemInfos[i].itemID);
  121. }
  122. TenRoot.gameObject.SetActive(false);
  123. OneRoot.gameObject.SetActive(true);
  124. }
  125. return await base.AsyncInit(uiData);
  126. }
  127. public async override CTask Close()
  128. {
  129. OneRoot.gameObject.SetActive(false);
  130. TenRoot.gameObject.SetActive(false);
  131. Text_Bl.gameObject.SetActive(false);
  132. Btn_ShuangBei.gameObject.SetActive(true);
  133. await base.Close();
  134. }
  135. public async static CTask OpenPanel(List<ItemInfo> itemInfos, int type, int configId)
  136. {
  137. if (UIManager.Instance.GetComponent<ShopGachaPanel>() == null ||
  138. UIManager.Instance.GetComponent<ShopGachaPanel>().IsClose)
  139. {
  140. ShopGachaPanel gachaPanel = await UIManager.Instance.LoadAndOpenPanel<ShopGachaPanel>(null,
  141. UILayer.Middle,
  142. uiData: new object[] { itemInfos, type, configId }, isShowBG: true);
  143. }
  144. AudioManager.Instance.PlayAudio("ui_jianglimianban.wav");
  145. }
  146. }
  147. }