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- using System;
- namespace IngameDebugConsole
- {
- [AttributeUsage( AttributeTargets.Method, Inherited = false, AllowMultiple = true )]
- public class ConsoleMethodAttribute : ConsoleAttribute
- {
- private string m_command;
- private string m_description;
- private string[] m_parameterNames;
- public string Command { get { return m_command; } }
- public string Description { get { return m_description; } }
- public string[] ParameterNames { get { return m_parameterNames; } }
- public override int Order { get { return 1; } }
- public ConsoleMethodAttribute( string command, string description, params string[] parameterNames )
- {
- m_command = command;
- m_description = description;
- m_parameterNames = parameterNames;
- }
- public override void Load()
- {
- DebugLogConsole.AddCommand(Command, Description, Method, null, ParameterNames);
- }
- }
- }
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