SliderAnimationMixer.cs 730 B

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  1. using UnityEngine.UI;
  2. namespace UnityUIPlayables
  3. {
  4. public class SliderAnimationMixer : AnimationMixer<Slider, SliderAnimationBehaviour>
  5. {
  6. private readonly SliderValueMixer _valueMixer = new SliderValueMixer();
  7. public override void SetupFrame(Slider binding)
  8. {
  9. base.SetupFrame(binding);
  10. _valueMixer.SetupFrame();
  11. }
  12. public override void Blend(SliderAnimationBehaviour behaviour, float inputWeight, float progress)
  13. {
  14. _valueMixer.Blend(behaviour.StartValue.Value, behaviour.EndValue.Value, inputWeight, progress);
  15. }
  16. public override void ApplyFrame()
  17. {
  18. _valueMixer.ApplyFrame(Binding);
  19. }
  20. }
  21. }