RawImageAnimationValue.cs 269 B

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  1. using System;
  2. using UnityEngine;
  3. namespace UnityUIPlayables
  4. {
  5. [Serializable]
  6. public class RawImageAnimationValue : GraphicAnimationValue
  7. {
  8. [SerializeField] private Rect _uvRect = new Rect(0, 0, 1, 1);
  9. public Rect UvRect => _uvRect;
  10. }
  11. }