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- using System;
- namespace LitMotion
- {
- /// <summary>
- /// Options for integer type motion.
- /// </summary>
- public struct IntegerOptions : IMotionOptions, IEquatable<IntegerOptions>
- {
- public RoundingMode RoundingMode;
- public readonly bool Equals(IntegerOptions other)
- {
- return other.RoundingMode == RoundingMode;
- }
- public override readonly bool Equals(object obj)
- {
- if (obj is IntegerOptions integerOptions) return Equals(integerOptions);
- return false;
- }
- public override readonly int GetHashCode()
- {
- return (int)RoundingMode;
- }
- }
- /// <summary>
- /// Specifies the rounding format for values after the decimal point.
- /// </summary>
- public enum RoundingMode : byte
- {
- ToEven,
- AwayFromZero,
- ToZero,
- ToPositiveInfinity,
- ToNegativeInfinity
- }
- }
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