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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEditor;
- using System;
- namespace GraphProcessor
- {
- [AttributeUsage(AttributeTargets.Class)]
- public class NodeCustomEditor : Attribute
- {
- public Type nodeType;
- public NodeCustomEditor(Type nodeType)
- {
- this.nodeType = nodeType;
- }
- }
- }
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