CrowdSpawnerComponents.cs 732 B

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  1. using Unity.Entities;
  2. using Unity.Mathematics;
  3. namespace GPUECSAnimationBaker.Samples.SampleScenes.Festival.CrowdSpawnerSystem
  4. {
  5. public struct CrowdSpawnerComponent : IComponentData
  6. {
  7. public int cols;
  8. public int rows;
  9. public float spacing;
  10. }
  11. public struct CrowdSpawnerUpdateComponent : IComponentData
  12. {
  13. public int cols;
  14. public int rows;
  15. public Random random;
  16. public float updateTime;
  17. }
  18. public struct CrowdSpawnerAnimatorPrefabBufferElement : IBufferElementData
  19. {
  20. public Entity gpuEcsAnimatorPrefab;
  21. }
  22. public struct CrowdSpawnerAnimatorBufferElement : IBufferElementData
  23. {
  24. public Entity gpuEcsAnimator;
  25. }
  26. }