| 1234567891011121314151617181920212223 | // Amplify Shader Editor - Visual Shader Editing Tool// Copyright (c) Amplify Creations, Lda <info@amplify.pt>using System;namespace AmplifyShaderEditor{	[Serializable]	[NodeAttributes( "Transpose", "Matrix Operators", "Transpose matrix of a matrix" )]	public sealed class TransposeOpNode : SingleInputOp	{		protected override void CommonInit( int uniqueId )		{			base.CommonInit( uniqueId );			m_opName = "transpose";			m_drawPreview = false;			m_inputPorts[ 0 ].CreatePortRestrictions(	WirePortDataType.FLOAT3x3,														WirePortDataType.FLOAT4x4 );			m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false );			m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4x4, false );		}	}}
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