| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192 | // Amplify Shader Editor - Visual Shader Editing Tool// Copyright (c) Amplify Creations, Lda <info@amplify.pt>using System;namespace AmplifyShaderEditor{	[Serializable]	[NodeAttributes( "Refract", "Vector Operators", "Computes a refraction vector" )]	public sealed class RefractOpVec : ParentNode	{		[UnityEngine.SerializeField]		private WirePortDataType m_mainDataType = WirePortDataType.FLOAT;		protected override void CommonInit( int uniqueId )		{			base.CommonInit( uniqueId );			AddInputPort( WirePortDataType.FLOAT4, false , "Incident" );			AddInputPort( WirePortDataType.FLOAT4, false , "Normal" );			AddInputPort( WirePortDataType.FLOAT, false, "Eta" );			AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue );			m_textLabelWidth = 67;			m_previewShaderGUID = "5ab44ca484bed8b4884b03b1c00fdc3d";		}		public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )		{			base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );			UpdateConnection( portId );		}		public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )		{			base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type );			UpdateConnection( inputPortId );		}		public override void OnInputPortDisconnected( int portId )		{			base.OnInputPortDisconnected( portId );			UpdateConnection( portId );		}		void UpdateConnection( int portId )		{			if( portId == 2 )				return;			bool hasConnection = false;			WirePortDataType type1 = WirePortDataType.FLOAT;			if( m_inputPorts[ 0 ].IsConnected )			{				type1 = m_inputPorts[ 0 ].GetOutputConnection( 0 ).DataType;				hasConnection = true;			}			WirePortDataType type2 = WirePortDataType.FLOAT;			if( m_inputPorts[ 1 ].IsConnected )			{				type2 = m_inputPorts[ 1 ].GetOutputConnection( 0 ).DataType;				hasConnection = true;			}			if( hasConnection )			{				m_mainDataType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2;			}			else			{				m_mainDataType = WirePortDataType.FLOAT4;			}						m_inputPorts[ 0 ].ChangeType( m_mainDataType, false );			m_inputPorts[ 1 ].ChangeType( m_mainDataType, false );			m_outputPorts[ 0 ].ChangeType( m_mainDataType, false );		}		public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )		{			if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )				return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );			string incident = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );			string normal = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );			string interp = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );			string result = "refract( " + incident + " , " + normal + " , " + interp + " )";			return CreateOutputLocalVariable( 0, result, ref dataCollector );		}			}}
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