| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859 | // Amplify Shader Editor - Visual Shader Editing Tool// Copyright (c) Amplify Creations, Lda <info@amplify.pt>using System;namespace AmplifyShaderEditor{	[Serializable]	[NodeAttributes( "Reciprocal", "Math Operators", "Reciprocal of scalars and vectors", tags: "rcp recip reciprocal" )]	public sealed class ReciprocalOpNode : ParentNode	{		protected override void CommonInit( int uniqueId )		{			base.CommonInit( uniqueId );			AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );			AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );			m_useInternalPortData = true;			m_previewShaderGUID = "51c79938d491c8244a633fe407c49327";		}		public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )		{			base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );			m_inputPorts[ 0 ].MatchPortToConnection();			m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false );		}		public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )		{			base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );			m_inputPorts[ 0 ].MatchPortToConnection();			m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false );		}		protected override void OnUniqueIDAssigned()		{			base.OnUniqueIDAssigned();		}		public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )		{			if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )				return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );						var inputValue = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );			var localVarType = UIUtils.PrecisionWirePortToCgType( CurrentPrecisionType, m_outputPorts[ 0 ].DataType );			var localVarName = "recip" + OutputId;			dataCollector.AddLocalVariable( UniqueId, "#if ( SHADER_TARGET >= 50 )", true );			dataCollector.AddLocalVariable( UniqueId, string.Format( "{0} {1} = rcp( {2} );", localVarType, localVarName, inputValue ) );			dataCollector.AddLocalVariable( UniqueId, "#else", true );			dataCollector.AddLocalVariable( UniqueId, string.Format( "{0} {1} = 1.0 / {2};", localVarType, localVarName, inputValue ) );			dataCollector.AddLocalVariable( UniqueId, "#endif", true );			m_outputPorts[ 0 ].SetLocalValue( localVarName, dataCollector.PortCategory );			return localVarName;		}	}}
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