| 123456789101112131415161718192021222324252627282930313233343536373839404142434445 | // Amplify Shader Editor - Visual Shader Editing Tool// Copyright (c) Amplify Creations, Lda <info@amplify.pt>using System;using UnityEngine;namespace AmplifyShaderEditor{	[Serializable]	[NodeAttributes( "One Minus", "Math Operators", "1 - input value", null, KeyCode.O )]	public sealed class OneMinusNode : ParentNode	{		protected override void CommonInit( int uniqueId )		{			base.CommonInit( uniqueId );			AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );			AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );			m_useInternalPortData = true;			m_previewShaderGUID = "bed5300b92e7bb0419d0f4accb853312";		}		public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )		{			base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );			m_inputPorts[ 0 ].MatchPortToConnection();			m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false );		}		public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )		{			base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );			m_inputPorts[ 0 ].MatchPortToConnection();			m_outputPorts[ 0 ].ChangeType( InputPorts[ 0 ].DataType, false );		}		public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )		{			if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )				return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );			string result = "( 1.0 - " + m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) + " )";			return CreateOutputLocalVariable( 0, result, ref dataCollector );		}	}}
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