| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103 | // Amplify Shader Editor - Visual Shader Editing Tool// Copyright (c) Amplify Creations, Lda <info@amplify.pt>using System;namespace AmplifyShaderEditor{	[Serializable]	[NodeAttributes( "Clamp", "Math Operators", "Value clamped to the range [min,max]" )]	public sealed class ClampOpNode : ParentNode	{		protected override void CommonInit( int uniqueId )		{			base.CommonInit( uniqueId );			AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );			AddInputPort( WirePortDataType.FLOAT, false, "Min" );			AddInputPort( WirePortDataType.FLOAT, false, "Max" );			m_inputPorts[ m_inputPorts.Count - 1 ].FloatInternalData = 1;			AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );			m_useInternalPortData = true;			m_textLabelWidth = 55;			m_previewShaderGUID = "ab6163c4b10bfc84da8e3c486520490a";		}		public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )		{			base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );			if ( portId == 0 )			{				m_inputPorts[ 0 ].MatchPortToConnection();				m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false );				m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false );				m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );			}			//else			//{			//	_inputPorts[ portId ].MatchPortToConnection();			//}		}		public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )		{			base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );			if ( outputPortId == 0 )			{				m_inputPorts[ 0 ].MatchPortToConnection();				m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false );				m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false );				m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );			}		}		public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )		{			if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )				return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );			WirePortDataType valueType = m_inputPorts[ 0 ].ConnectionType();			WirePortDataType minType = m_inputPorts[ 1 ].ConnectionType();			WirePortDataType maxType = m_inputPorts[ 2 ].ConnectionType();			string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );			string min = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );			if ( minType != valueType )			{				min = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, null, m_inputPorts[ 1 ].DataType, m_inputPorts[ 0 ].DataType, min );			}			string max = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );			if ( maxType != valueType )			{				max = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, null, m_inputPorts[ 2 ].DataType, m_inputPorts[ 0 ].DataType, max );			}			string result = string.Empty;			switch ( valueType )			{				case WirePortDataType.FLOAT:				case WirePortDataType.FLOAT2:				case WirePortDataType.FLOAT3:				case WirePortDataType.FLOAT4:				case WirePortDataType.INT:				case WirePortDataType.COLOR:				case WirePortDataType.OBJECT:				{					result = "clamp( " + value + " , " + min + " , " + max + " )";				}				break;				case WirePortDataType.FLOAT3x3:				case WirePortDataType.FLOAT4x4:				{					return UIUtils.InvalidParameter( this );				}			}			RegisterLocalVariable( 0, result, ref dataCollector, "clampResult" + OutputId );			return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );		}	}}
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