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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using UnityEngine;
- using UnityEditor;
- using System;
- namespace AmplifyShaderEditor
- {
- public class RemapSliders : MaterialPropertyDrawer
- {
- public override void OnGUI( Rect position, MaterialProperty prop, String label, MaterialEditor editor )
- {
- EditorGUI.BeginChangeCheck();
- Vector4 value = prop.vectorValue;
- EditorGUI.showMixedValue = prop.hasMixedValue;
- var cacheLabel = EditorGUIUtility.labelWidth;
- var cacheField = EditorGUIUtility.fieldWidth;
- if ( cacheField <= 64 )
- {
- float total = position.width;
- EditorGUIUtility.labelWidth = Mathf.Ceil( 0.45f * total ) - 30;
- EditorGUIUtility.fieldWidth = Mathf.Ceil( 0.55f * total ) + 30;
- }
- EditorGUI.MinMaxSlider( position, label, ref value.x, ref value.y, 0, 1 );
- EditorGUIUtility.labelWidth = cacheLabel;
- EditorGUIUtility.fieldWidth = cacheField;
- EditorGUI.showMixedValue = false;
- if ( EditorGUI.EndChangeCheck() )
- {
- prop.vectorValue = value;
- }
- }
- }
- }
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