| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;using Coffee.UIExtensions;namespace Fort23.Mono{	public partial class HeroInformationPanel 	{	  #region 自定义数据 	  private Text _Text_Jingjie;	  public Text Text_Jingjie	   {	   get{	      if (_Text_Jingjie == null)	       {	         _Text_Jingjie  = GetUIUnit<Text>("Text_Jingjie"); 	       }	      return _Text_Jingjie;	     }	   }	  private Text _Text_Speed;	  public Text Text_Speed	   {	   get{	      if (_Text_Speed == null)	       {	         _Text_Speed  = GetUIUnit<Text>("Text_Speed"); 	       }	      return _Text_Speed;	     }	   }	  private Text _Text_exp;	  public Text Text_exp	   {	   get{	      if (_Text_exp == null)	       {	         _Text_exp  = GetUIUnit<Text>("Text_exp"); 	       }	      return _Text_exp;	     }	   }	  private Text _Text_Level;	  public Text Text_Level	   {	   get{	      if (_Text_Level == null)	       {	         _Text_Level  = GetUIUnit<Text>("Text_Level"); 	       }	      return _Text_Level;	     }	   }	  private Slider _Slider_Exp;	  public Slider Slider_Exp	   {	   get{	      if (_Slider_Exp == null)	       {	         _Slider_Exp  = GetUIUnit<Slider>("Slider_Exp"); 	       }	      return _Slider_Exp;	     }	   }	  private Button _Btn_TuPo;	  public Button Btn_TuPo	   {	   get{	      if (_Btn_TuPo == null)	       {	         _Btn_TuPo  = GetUIUnit<Button>("Btn_TuPo"); 	       }	      return _Btn_TuPo;	     }	   }	  private Button _Btn_Dujie;	  public Button Btn_Dujie	   {	   get{	      if (_Btn_Dujie == null)	       {	         _Btn_Dujie  = GetUIUnit<Button>("Btn_Dujie"); 	       }	      return _Btn_Dujie;	     }	   }	  private Button _Btn_DanYao;	  public Button Btn_DanYao	   {	   get{	      if (_Btn_DanYao == null)	       {	         _Btn_DanYao  = GetUIUnit<Button>("Btn_DanYao"); 	       }	      return _Btn_DanYao;	     }	   }	  private Button _Btn_Close;	  public Button Btn_Close	   {	   get{	      if (_Btn_Close == null)	       {	         _Btn_Close  = GetUIUnit<Button>("Btn_Close"); 	       }	      return _Btn_Close;	     }	   }	  private RectTransform _HeroRoot;	  public RectTransform HeroRoot	   {	   get{	      if (_HeroRoot == null)	       {	         _HeroRoot  = GetUIUnit<RectTransform>("HeroRoot"); 	       }	      return _HeroRoot;	     }	   }	  private RectTransform _AttributeRoot;	  public RectTransform AttributeRoot	   {	   get{	      if (_AttributeRoot == null)	       {	         _AttributeRoot  = GetUIUnit<RectTransform>("AttributeRoot"); 	       }	      return _AttributeRoot;	     }	   }	  private Transform _CameraRoot;	  public Transform CameraRoot	   {	   get{	      if (_CameraRoot == null)	       {	         _CameraRoot  = GetUIUnit<Transform>("CameraRoot"); 	       }	      return _CameraRoot;	     }	   }	  private Text _Text_TuPo;	  public Text Text_TuPo	   {	   get{	      if (_Text_TuPo == null)	       {	         _Text_TuPo  = GetUIUnit<Text>("Text_TuPo"); 	       }	      return _Text_TuPo;	     }	   }	  private Button _Btn_DaoLv;	  public Button Btn_DaoLv	   {	   get{	      if (_Btn_DaoLv == null)	       {	         _Btn_DaoLv  = GetUIUnit<Button>("Btn_DaoLv"); 	       }	      return _Btn_DaoLv;	     }	   }	  private Button _Btn_Back;	  public Button Btn_Back	   {	   get{	      if (_Btn_Back == null)	       {	         _Btn_Back  = GetUIUnit<Button>("Btn_Back"); 	       }	      return _Btn_Back;	     }	   }	  private Text _Text_Jingjie1;	  public Text Text_Jingjie1	   {	   get{	      if (_Text_Jingjie1 == null)	       {	         _Text_Jingjie1  = GetUIUnit<Text>("Text_Jingjie1"); 	       }	      return _Text_Jingjie1;	     }	   }	  private List<MyImage> _JingJieIcons;	  public List<MyImage> JingJieIcons	   {	   get{	      if (_JingJieIcons == null)	       {	         _JingJieIcons  = GetUIUnit<List<MyImage>>("JingJieIcons"); 	       }	      return _JingJieIcons;	     }	   }	  private Button _Btn_Tips;	  public Button Btn_Tips	   {	   get{	      if (_Btn_Tips == null)	       {	         _Btn_Tips  = GetUIUnit<Button>("Btn_Tips"); 	       }	      return _Btn_Tips;	     }	   }	  private GameObject _TipsRoot;	  public GameObject TipsRoot	   {	   get{	      if (_TipsRoot == null)	       {	         _TipsRoot  = GetUIUnit<GameObject>("TipsRoot"); 	       }	      return _TipsRoot;	     }	   }	  private GameObject _root;	  public GameObject root	   {	   get{	      if (_root == null)	       {	         _root  = GetUIUnit<GameObject>("root"); 	       }	      return _root;	     }	   }	  private Animator _DujiePanelAnim;	  public Animator DujiePanelAnim	   {	   get{	      if (_DujiePanelAnim == null)	       {	         _DujiePanelAnim  = GetUIUnit<Animator>("DujiePanelAnim"); 	       }	      return _DujiePanelAnim;	     }	   }	  private UIParticle _fx_ui_dujie_guodu;	  public UIParticle fx_ui_dujie_guodu	   {	   get{	      if (_fx_ui_dujie_guodu == null)	       {	         _fx_ui_dujie_guodu  = GetUIUnit<UIParticle>("fx_ui_dujie_guodu"); 	       }	      return _fx_ui_dujie_guodu;	     }	   }	  private UIParticle _fx_ui_dujie_hun;	  public UIParticle fx_ui_dujie_hun	   {	   get{	      if (_fx_ui_dujie_hun == null)	       {	         _fx_ui_dujie_hun  = GetUIUnit<UIParticle>("fx_ui_dujie_hun"); 	       }	      return _fx_ui_dujie_hun;	     }	   }	  private UIParticle _fx_ui_dujie_sd;	  public UIParticle fx_ui_dujie_sd	   {	   get{	      if (_fx_ui_dujie_sd == null)	       {	         _fx_ui_dujie_sd  = GetUIUnit<UIParticle>("fx_ui_dujie_sd"); 	       }	      return _fx_ui_dujie_sd;	     }	   }	  private Slider _Slider_Hp;	  public Slider Slider_Hp	   {	   get{	      if (_Slider_Hp == null)	       {	         _Slider_Hp  = GetUIUnit<Slider>("Slider_Hp"); 	       }	      return _Slider_Hp;	     }	   }	  private GameObject _ShowTextWidgetGam;	  public GameObject ShowTextWidgetGam	   {	   get{	      if (_ShowTextWidgetGam == null)	       {	         _ShowTextWidgetGam  = GetUIUnit<GameObject>("ShowTextWidgetGam"); 	       }	      return _ShowTextWidgetGam;	     }	   }	  private Text _Text_Hp;	  public Text Text_Hp	   {	   get{	      if (_Text_Hp == null)	       {	         _Text_Hp  = GetUIUnit<Text>("Text_Hp"); 	       }	      return _Text_Hp;	     }	   }	  private RectTransform _hpPos;	  public RectTransform hpPos	   {	   get{	      if (_hpPos == null)	       {	         _hpPos  = GetUIUnit<RectTransform>("hpPos"); 	       }	      return _hpPos;	     }	   }	  private UIParticle _fx_ui_tupo1;	  public UIParticle fx_ui_tupo1	   {	   get{	      if (_fx_ui_tupo1 == null)	       {	         _fx_ui_tupo1  = GetUIUnit<UIParticle>("fx_ui_tupo1"); 	       }	      return _fx_ui_tupo1;	     }	   }	  private UIParticle _fx_ui_tupo_loop;	  public UIParticle fx_ui_tupo_loop	   {	   get{	      if (_fx_ui_tupo_loop == null)	       {	         _fx_ui_tupo_loop  = GetUIUnit<UIParticle>("fx_ui_tupo_loop"); 	       }	      return _fx_ui_tupo_loop;	     }	   }	  private RectTransform _fxroot;	  public RectTransform fxroot	   {	   get{	      if (_fxroot == null)	       {	         _fxroot  = GetUIUnit<RectTransform>("fxroot"); 	       }	      return _fxroot;	     }	   }	  private UIParticle _fx_ui_danyao_shi;	  public UIParticle fx_ui_danyao_shi	   {	   get{	      if (_fx_ui_danyao_shi == null)	       {	         _fx_ui_danyao_shi  = GetUIUnit<UIParticle>("fx_ui_danyao_shi"); 	       }	      return _fx_ui_danyao_shi;	     }	   }	  private UIParticle _fx_ui_pojing_loop;	  public UIParticle fx_ui_pojing_loop	   {	   get{	      if (_fx_ui_pojing_loop == null)	       {	         _fx_ui_pojing_loop  = GetUIUnit<UIParticle>("fx_ui_pojing_loop"); 	       }	      return _fx_ui_pojing_loop;	     }	   }	  private UIParticle _fx_ui_pojing_loop2;	  public UIParticle fx_ui_pojing_loop2	   {	   get{	      if (_fx_ui_pojing_loop2 == null)	       {	         _fx_ui_pojing_loop2  = GetUIUnit<UIParticle>("fx_ui_pojing_loop2"); 	       }	      return _fx_ui_pojing_loop2;	     }	   }	  private UIParticle _fx_ui_dujie_loop;	  public UIParticle fx_ui_dujie_loop	   {	   get{	      if (_fx_ui_dujie_loop == null)	       {	         _fx_ui_dujie_loop  = GetUIUnit<UIParticle>("fx_ui_dujie_loop"); 	       }	      return _fx_ui_dujie_loop;	     }	   }	  private GameObject _AttributeBg;	  public GameObject AttributeBg	   {	   get{	      if (_AttributeBg == null)	       {	         _AttributeBg  = GetUIUnit<GameObject>("AttributeBg"); 	       }	      return _AttributeBg;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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