Inheritance2.cs 486 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using GraphProcessor;
  5. using System.Linq;
  6. [System.Serializable, NodeMenuItem("Custom/Inheritance2")]
  7. public class Inheritance2 : Inheritance1
  8. {
  9. [Input(name = "In 2")]
  10. public float input2;
  11. [Output(name = "Out 2")]
  12. public float output2;
  13. public float field2;
  14. public override string name => "Inheritance2";
  15. protected override void Process()
  16. {
  17. output = input * 42;
  18. }
  19. }