MessageNode2View.cs 381 B

12345678910111213141516
  1. using UnityEngine;
  2. using UnityEditor;
  3. using UnityEngine.UIElements;
  4. using GraphProcessor;
  5. [NodeCustomEditor(typeof(MessageNode2))]
  6. public class MessageNode2View : BaseNodeView
  7. {
  8. public override void Enable()
  9. {
  10. var node = nodeTarget as MessageNode2;
  11. var icon = EditorGUIUtility.IconContent("UnityLogo").image;
  12. AddMessageView("Custom message !", icon, Color.green);
  13. }
  14. }