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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- //
- // Custom Node Vertex Binormal World
- // Donated by Community Member Kebrus
- using UnityEngine;
- using System;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "World Bitangent", "Surface Data", "Per pixel world bitangent vector", null, KeyCode.None, true, false, null, null, "kebrus" )]
- public sealed class VertexBinormalNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" );
- m_drawPreviewAsSphere = true;
- m_previewShaderGUID = "76873532ab67d2947beaf07151383cbe";
- }
- public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- {
- base.PropagateNodeData( nodeData, ref dataCollector );
- dataCollector.DirtyNormal = true;
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if ( dataCollector.IsTemplate )
- return GetOutputVectorItem( 0, outputId, dataCollector.TemplateDataCollectorInstance.GetWorldBinormal( CurrentPrecisionType ) );
- if( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug )
- {
- dataCollector.ForceNormal = true;
- dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, UIUtils.CurrentWindow.CurrentGraph.CurrentPrecision );
- dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false );
- }
- string worldBitangent = GeneratorUtils.GenerateWorldBitangent( ref dataCollector, UniqueId );
- return GetOutputVectorItem( 0, outputId, worldBitangent );
- }
- }
- }
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