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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using UnityEngine;
- namespace AmplifyShaderEditor
- {
- [System.Serializable]
- [NodeAttributes( "[Deprecated] World Reflection", "Surface Data", "World reflection vector", null, KeyCode.None, true, true, "World Reflection", typeof( WorldReflectionVector ) )]
- public sealed class WorldReflInputsNode : SurfaceShaderINParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentInput = SurfaceInputs.WORLD_REFL;
- InitialSetup();
- }
- }
- }
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