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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using System;
- using UnityEditor;
- using UnityEngine;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Position", "Surface Data", "Surface position. Absolute World-space, by default.\n\n" +
- "Object: Object-space position, local to object.\n\n" +
- "World: Absolute world position, global to scene origin.\n\n" +
- "Relative World: Camera-relative world position.\n\n" +
- "View: View-space position.\n\n" )]
- public sealed class PositionNode : SurfaceShaderINParentNode
- {
- public enum Space
- {
- Object,
- World,
- RelativeWorld,
- View
- }
- private readonly string[] m_outputSpaceStr = { "Object", "World", "Relative World", "View" };
- [SerializeField]
- private int m_outputSpaceIndex = ( int )Space.World;
- private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper();
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_currentInput = SurfaceInputs.WORLD_POS;
- m_drawPreviewAsSphere = true;
- m_previewShaderGUID = "62a28fcb1f1dd5640a572771eb121a3b";
- m_hasLeftDropdown = true;
- m_textLabelWidth = 65;
- m_autoWrapProperties = true;
- InitialSetup();
- m_previewMaterialPassId = ( int )m_outputSpaceIndex;
- ConfigureHeader();
- }
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- EditorGUI.BeginChangeCheck();
- m_outputSpaceIndex = m_upperLeftWidget.DrawWidget( this, m_outputSpaceIndex, m_outputSpaceStr );
- if ( EditorGUI.EndChangeCheck() )
- {
- ConfigureHeader();
- }
- }
- public override void DrawProperties()
- {
- EditorGUI.BeginChangeCheck();
- m_outputSpaceIndex = EditorGUILayoutPopup( "Mode", m_outputSpaceIndex, m_outputSpaceStr );
- if ( EditorGUI.EndChangeCheck() )
- {
- ConfigureHeader();
- }
- if ( m_outputSpaceIndex == ( int )Space.World )
- {
- EditorGUILayout.HelpBox( "World refers to absolute World-Space coordinates, in full coordinates around the origin.", MessageType.Info );
- }
- else if ( m_outputSpaceIndex == ( int )Space.RelativeWorld )
- {
- EditorGUILayout.HelpBox( "Relative World refers to Camera-relative World-space, where values are kept relative to the Camera position, making them less prone to the numerical precision degradation of large floating point values.", MessageType.Info );
- }
- }
- void ConfigureHeader()
- {
- SetAdditonalTitleText( string.Format( Constants.SubTitleModeFormatStr, m_outputSpaceStr[ m_outputSpaceIndex ] ) );
- m_previewMaterialPassId = m_outputSpaceIndex;
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if ( dataCollector.PortCategory == MasterNodePortCategory.Tessellation )
- {
- UIUtils.ShowNoVertexModeNodeMessage( this );
- return string.Format( "{0}( 0, 0, 0 )", UIUtils.PrecisionWirePortToCgType( CurrentPrecisionType, WirePortDataType.FLOAT3 ) );
- }
- if ( dataCollector.IsTemplate )
- {
- string varName = dataCollector.TemplateDataCollectorInstance.GetPosition( ( Space )m_outputSpaceIndex );
- return GetOutputVectorItem( 0, outputId, varName );
- }
- else
- {
- string worldPosition = GeneratorUtils.GeneratePosition( ref dataCollector, UniqueId, ( Space )m_outputSpaceIndex );
- return GetOutputVectorItem( 0, outputId, worldPosition );
- }
- }
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_outputSpaceIndex = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- ConfigureHeader();
- }
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_outputSpaceIndex );
- }
- }
- }
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