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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using UnityEngine;
- using System;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Lerp", "Math Operators", "Linear interpolation of two scalars or vectors based on a weight", null, KeyCode.L )]
- public sealed class LerpOp : ParentNode
- {
- private const string LertOpFormat = "lerp( {0} , {1} , {2})";
- [UnityEngine.SerializeField]
- private WirePortDataType m_mainDataType = WirePortDataType.FLOAT;
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_textLabelWidth = 55;
- AddInputPort( WirePortDataType.FLOAT, false, "A" );
- AddInputPort( WirePortDataType.FLOAT, false, "B" );
- AddInputPort( WirePortDataType.FLOAT, false, "Alpha" );
- AddOutputPort( WirePortDataType.FLOAT,Constants.EmptyPortValue);
- m_useInternalPortData = true;
- m_previewShaderGUID = "34d9c4cdcf1fadb49af2de3f90bbc57d";
- }
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- UpdateConnection( portId );
- }
- public override void OnConnectedOutputNodeChanges( int inputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( inputPortId, otherNodeId, otherPortId, name, type );
- UpdateConnection( inputPortId );
- }
- public override void OnInputPortDisconnected( int portId )
- {
- base.OnInputPortDisconnected( portId );
- UpdateConnection( portId );
- }
-
- void UpdateConnection( int portId )
- {
- WirePortDataType type1 = WirePortDataType.FLOAT;
- if( m_inputPorts[ 0 ].IsConnected )
- type1 = m_inputPorts[ 0 ].GetOutputConnection( 0 ).DataType;
- WirePortDataType type2 = WirePortDataType.FLOAT;
- if( m_inputPorts[ 1 ].IsConnected )
- type2 = m_inputPorts[ 1 ].GetOutputConnection( 0 ).DataType;
- WirePortDataType typealpha = WirePortDataType.FLOAT;
- if( m_inputPorts[ 2 ].IsConnected )
- typealpha = m_inputPorts[ 2 ].GetOutputConnection( 0 ).DataType;
- m_mainDataType = UIUtils.GetPriority( type1 ) > UIUtils.GetPriority( type2 ) ? type1 : type2;
- if( !m_inputPorts[ 0 ].IsConnected && !m_inputPorts[ 1 ].IsConnected && m_inputPorts[ 2 ].IsConnected )
- m_mainDataType = m_inputPorts[ 2 ].GetOutputConnection( 0 ).DataType;
- m_inputPorts[ 0 ].ChangeType( m_mainDataType, false );
- m_inputPorts[ 1 ].ChangeType( m_mainDataType, false );
- if( m_inputPorts[ 2 ].IsConnected && ( typealpha == WirePortDataType.FLOAT || typealpha == WirePortDataType.INT ) )
- m_inputPorts[ 2 ].ChangeType( WirePortDataType.FLOAT, false );
- else
- m_inputPorts[ 2 ].ChangeType( m_mainDataType, false );
- m_outputPorts[ 0 ].ChangeType( m_mainDataType, false );
- }
- //void UpdateDisconnection( int portId )
- //{
- // int otherPortId = ( portId + 1 ) % 2;
- // if ( m_inputPorts[ otherPortId ].IsConnected )
- // {
- // m_mainDataType = m_inputPorts[ otherPortId ].DataType;
- // m_inputPorts[ portId ].ChangeType( m_mainDataType, false );
- // m_outputPorts[ 0 ].ChangeType( m_mainDataType, false );
- // }
- //}
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- string aValue = m_inputPorts[ 0 ].GenerateShaderForOutput( ref dataCollector, m_mainDataType, ignoreLocalVar, true );
- string bValue = m_inputPorts[ 1 ].GenerateShaderForOutput( ref dataCollector, m_mainDataType, ignoreLocalVar, true );
- string interp = string.Empty;
- if( m_inputPorts[ 2 ].DataType == WirePortDataType.FLOAT )
- interp = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );
- else
- interp = m_inputPorts[ 2 ].GenerateShaderForOutput( ref dataCollector, m_mainDataType, ignoreLocalVar,true );
- string result = string.Format( LertOpFormat, aValue,bValue,interp);
- RegisterLocalVariable( 0, result, ref dataCollector, "lerpResult"+OutputId );
-
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
- //public override void RefreshExternalReferences()
- //{
- // if ( m_inputPorts[ 2 ].DataType != WirePortDataType.FLOAT )
- // {
- // m_inputPorts[ 2 ].ChangeType( WirePortDataType.FLOAT, false );
- // }
- //}
- }
- }
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