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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using System;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Clamp", "Math Operators", "Value clamped to the range [min,max]" )]
- public sealed class ClampOpNode : ParentNode
- {
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddInputPort( WirePortDataType.FLOAT, false, Constants.EmptyPortValue );
- AddInputPort( WirePortDataType.FLOAT, false, "Min" );
- AddInputPort( WirePortDataType.FLOAT, false, "Max" );
- m_inputPorts[ m_inputPorts.Count - 1 ].FloatInternalData = 1;
- AddOutputPort( WirePortDataType.FLOAT, Constants.EmptyPortValue );
- m_useInternalPortData = true;
- m_textLabelWidth = 55;
- m_previewShaderGUID = "ab6163c4b10bfc84da8e3c486520490a";
- }
- public override void OnInputPortConnected( int portId, int otherNodeId, int otherPortId, bool activateNode = true )
- {
- base.OnInputPortConnected( portId, otherNodeId, otherPortId, activateNode );
- if ( portId == 0 )
- {
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- //else
- //{
- // _inputPorts[ portId ].MatchPortToConnection();
- //}
- }
- public override void OnConnectedOutputNodeChanges( int outputPortId, int otherNodeId, int otherPortId, string name, WirePortDataType type )
- {
- base.OnConnectedOutputNodeChanges( outputPortId, otherNodeId, otherPortId, name, type );
- if ( outputPortId == 0 )
- {
- m_inputPorts[ 0 ].MatchPortToConnection();
- m_inputPorts[ 1 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_inputPorts[ 2 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- m_outputPorts[ 0 ].ChangeType( m_inputPorts[ 0 ].DataType, false );
- }
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar )
- {
- if ( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) )
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- WirePortDataType valueType = m_inputPorts[ 0 ].ConnectionType();
- WirePortDataType minType = m_inputPorts[ 1 ].ConnectionType();
- WirePortDataType maxType = m_inputPorts[ 2 ].ConnectionType();
- string value = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector );
- string min = m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector );
- if ( minType != valueType )
- {
- min = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, null, m_inputPorts[ 1 ].DataType, m_inputPorts[ 0 ].DataType, min );
- }
- string max = m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector );
- if ( maxType != valueType )
- {
- max = UIUtils.CastPortType( ref dataCollector, CurrentPrecisionType, null, m_inputPorts[ 2 ].DataType, m_inputPorts[ 0 ].DataType, max );
- }
- string result = string.Empty;
- switch ( valueType )
- {
- case WirePortDataType.FLOAT:
- case WirePortDataType.FLOAT2:
- case WirePortDataType.FLOAT3:
- case WirePortDataType.FLOAT4:
- case WirePortDataType.INT:
- case WirePortDataType.COLOR:
- case WirePortDataType.OBJECT:
- {
- result = "clamp( " + value + " , " + min + " , " + max + " )";
- }
- break;
- case WirePortDataType.FLOAT3x3:
- case WirePortDataType.FLOAT4x4:
- {
- return UIUtils.InvalidParameter( this );
- }
- }
- RegisterLocalVariable( 0, result, ref dataCollector, "clampResult" + OutputId );
- return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory );
- }
- }
- }
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