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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using UnityEngine;
- using UnityEditor;
- using System;
- using System.Collections.Generic;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Get Local Var", "Miscellaneous", "Use a registered local variable", null, KeyCode.G )]
- public class GetLocalVarNode : ParentNode
- {
- [SerializeField]
- private int m_referenceId = -1;
- [SerializeField]
- private float m_referenceWidth = -1;
- [SerializeField]
- private int m_nodeId = -1;
- [SerializeField]
- private RegisterLocalVarNode m_currentSelected = null;
- [SerializeField]
- private string m_registerLocalVarName = string.Empty;
- private int m_cachedPropertyId = -1;
- private string m_previousLabel = string.Empty;
- private bool m_refSelect = false;
- private int m_prevReferenceId = -1;
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- AddOutputPort( WirePortDataType.OBJECT, Constants.EmptyPortValue );
- // This is needed for infinite loop detection
- AddInputPort( WirePortDataType.OBJECT, false, Constants.EmptyPortValue );
- m_inputPorts[ 0 ].Visible = false;
- m_outputPorts[ 0 ].Locked = true;
- m_textLabelWidth = 80;
- m_autoWrapProperties = true;
- m_hasLeftDropdown = true;
- m_previewShaderGUID = "f21a6e44c7d7b8543afacd19751d24c6";
- }
- protected override void OnUniqueIDAssigned()
- {
- base.OnUniqueIDAssigned();
- if( UniqueId > -1 )
- m_containerGraph.LocalVarNodes.OnReorderEventComplete += OnReorderEventComplete;
- }
- private void OnReorderEventComplete()
- {
- if( m_currentSelected != null )
- {
- m_referenceId = m_containerGraph.LocalVarNodes.GetNodeRegisterIdx( m_currentSelected.UniqueId );
- }
- }
- public override void SetPreviewInputs()
- {
- base.SetPreviewInputs();
- if( m_currentSelected != null )
- {
- if( m_drawPreviewAsSphere != m_currentSelected.SpherePreview )
- {
- m_drawPreviewAsSphere = m_currentSelected.SpherePreview;
- OnNodeChange();
- }
- //CheckSpherePreview();
- if( m_cachedPropertyId == -1 )
- m_cachedPropertyId = Shader.PropertyToID( "_A" );
- PreviewMaterial.SetTexture( m_cachedPropertyId, m_currentSelected.OutputPorts[ 0 ].OutputPreviewTexture );
- }
- }
- public override void DrawProperties()
- {
- base.DrawProperties();
- EditorGUILayout.BeginHorizontal();
- EditorGUI.BeginChangeCheck();
- m_referenceId = EditorGUILayoutPopup( Constants.AvailableReferenceStr, m_referenceId, UIUtils.LocalVarNodeArr() );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateFromSelected();
- }
- if( GUILayout.Button( "\u25C4", "minibutton", GUILayout.Width( 17 ) ) && m_currentSelected )
- {
- UIUtils.FocusOnNode( m_currentSelected, 0, false );
- }
- EditorGUILayout.EndHorizontal();
- //EditorGUILayout.LabelField( ConnStatus.ToString() + " " + m_activeConnections );
- }
- public override void Destroy()
- {
- base.Destroy();
- CurrentSelected = null;
- if( UniqueId > -1 )
- m_containerGraph.LocalVarNodes.OnReorderEventComplete -= OnReorderEventComplete;
- }
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- if( m_dropdownEditing )
- {
- EditorGUI.BeginChangeCheck();
- m_referenceId = EditorGUIPopup( m_dropdownRect, m_referenceId, UIUtils.LocalVarNodeArr(), UIUtils.PropertyPopUp );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateFromSelected();
- DropdownEditing = false;
- }
- }
- }
- public override void OnNodeLogicUpdate( DrawInfo drawInfo )
- {
- base.OnNodeLogicUpdate( drawInfo );
- UpdateLocalVar();
- }
- public override void OnNodeRepaint( DrawInfo drawInfo )
- {
- base.OnNodeRepaint( drawInfo );
- if( m_isVisible && m_refSelect && !m_selected )
- {
- GUI.color = Constants.SpecialGetLocalVarSelectionColor;
- GUI.Label( m_globalPosition, string.Empty, UIUtils.GetCustomStyle( CustomStyle.NodeWindowOn ) );
- GUI.color = m_colorBuffer;
- }
- }
- void CheckForLoops()
- {
- if( CurrentSelected != null && UIUtils.DetectNodeLoopsFrom( CurrentSelected, new Dictionary<int, int>() ) )
- {
- CurrentSelected = UIUtils.GetLocalVarNode( m_prevReferenceId );
- if( CurrentSelected == null || UIUtils.DetectNodeLoopsFrom( CurrentSelected, new Dictionary<int, int>() ) )
- {
- m_referenceId = -1;
- m_prevReferenceId = -1;
- CurrentSelected = null;
- m_outputPorts[ 0 ].Locked = true;
- SetAdditonalTitleText( "" );
- UIUtils.ShowMessage( "Infinite Loop detected, disabled selection" );
- }
- else
- {
- m_referenceId = m_prevReferenceId;
- UIUtils.ShowMessage( "Infinite Loop detected, reverted to previous selection" );
- }
- }
- }
- void UpdateFromSelected()
- {
- CurrentSelected = UIUtils.GetLocalVarNode( m_referenceId );
- CheckForLoops();
- if( m_currentSelected != null )
- {
- m_nodeId = m_currentSelected.UniqueId;
- m_outputPorts[ 0 ].Locked = false;
- m_outputPorts[ 0 ].ChangeType( m_currentSelected.OutputPorts[ 0 ].DataType, false );
- m_drawPreviewAsSphere = m_currentSelected.SpherePreview;
- CheckSpherePreview();
- m_previousLabel = m_currentSelected.DataToArray;
- SetAdditonalTitleText( string.Format( Constants.SubTitleVarNameFormatStr, m_currentSelected.DataToArray ) );
- m_referenceWidth = m_currentSelected.Position.width;
- }
- m_sizeIsDirty = true;
- m_isDirty = true;
- m_prevReferenceId = m_referenceId;
- }
- public void UpdateLocalVar()
- {
- m_refSelect = false;
- if( m_referenceId > -1 )
- {
- ParentNode newNode = UIUtils.GetLocalVarNode( m_referenceId );
- if( newNode != null )
- {
- if( newNode.UniqueId != m_nodeId )
- {
- CurrentSelected = null;
- int count = UIUtils.LocalVarNodeAmount();
- for( int i = 0; i < count; i++ )
- {
- ParentNode node = UIUtils.GetLocalVarNode( i );
- if( node.UniqueId == m_nodeId )
- {
- CurrentSelected = node as RegisterLocalVarNode;
- m_referenceId = i;
- break;
- }
- }
- }
- }
- if( m_currentSelected != null )
- {
- if( m_currentSelected.OutputPorts[ 0 ].DataType != m_outputPorts[ 0 ].DataType )
- {
- m_outputPorts[ 0 ].Locked = false;
- m_outputPorts[ 0 ].ChangeType( m_currentSelected.OutputPorts[ 0 ].DataType, false );
- }
- if( !m_previousLabel.Equals( m_currentSelected.DataToArray ) )
- {
- m_previousLabel = m_currentSelected.DataToArray;
- SetAdditonalTitleText( string.Format( Constants.SubTitleVarNameFormatStr, m_currentSelected.DataToArray ) );
- }
- if( m_referenceWidth != m_currentSelected.Position.width )
- {
- m_referenceWidth = m_currentSelected.Position.width;
- m_sizeIsDirty = true;
- }
- if( m_currentSelected.Selected )
- m_refSelect = true;
- }
- else
- {
- ResetReference();
- }
- }
- }
- public void ResetReference()
- {
- m_outputPorts[ 0 ].Locked = true;
- m_currentSelected = null;
- m_inputPorts[ 0 ].DummyClear();
- m_nodeId = -1;
- m_referenceId = -1;
- m_referenceWidth = -1;
- SetAdditonalTitleText( string.Empty );
- }
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( m_currentSelected != null )
- {
- return m_currentSelected.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );
- }
- else
- {
- UIUtils.ShowMessage( UniqueId, "Get Local Var node without reference. Attempting to access inexistant local variable.", MessageSeverity.Error );
- return m_outputPorts[ 0 ].ErrorValue;
- }
- }
- //public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector )
- //{
- // base.PropagateNodeData( nodeData, ref dataCollector );
- // if( m_currentSelected != null )
- // {
- // m_currentSelected.PropagateNodeData( nodeData, ref dataCollector );
- // }
- //}
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- if( UIUtils.CurrentShaderVersion() > 15 )
- {
- m_nodeId = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- m_outputPorts[ 0 ].Locked = ( m_nodeId < 0 );
- if( UIUtils.CurrentShaderVersion() > 15500 )
- {
- m_registerLocalVarName = GetCurrentParam( ref nodeParams );
- }
- }
- else
- {
- m_referenceId = Convert.ToInt32( GetCurrentParam( ref nodeParams ) );
- m_outputPorts[ 0 ].Locked = ( m_referenceId < 0 );
- }
- }
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- if( m_currentSelected != null )
- {
- IOUtils.AddFieldValueToString( ref nodeInfo, m_currentSelected.UniqueId );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_currentSelected.DataToArray );
- }
- else
- {
- IOUtils.AddFieldValueToString( ref nodeInfo, -1 );
- IOUtils.AddFieldValueToString( ref nodeInfo, string.Empty );
- }
- }
- public override void OnNodeDoubleClicked( Vector2 currentMousePos2D )
- {
- if( m_currentSelected != null )
- {
- UIUtils.FocusOnNode( m_currentSelected, 0, true );
- }
- }
- public override void RefreshExternalReferences()
- {
- base.RefreshExternalReferences();
- if( UIUtils.CurrentShaderVersion() > 15 )
- {
- CurrentSelected = UIUtils.GetNode( m_nodeId ) as RegisterLocalVarNode;
- m_referenceId = UIUtils.GetLocalVarNodeRegisterId( m_nodeId );
- if( CurrentSelected == null && UIUtils.CurrentShaderVersion() > 15500 && !string.IsNullOrEmpty( m_registerLocalVarName ) )
- {
- CurrentSelected = m_containerGraph.LocalVarNodes.GetNodeByDataToArray( m_registerLocalVarName );
- if( CurrentSelected != null )
- {
- m_nodeId = CurrentSelected.UniqueId;
- m_referenceId = UIUtils.GetLocalVarNodeRegisterId( m_nodeId );
- }
- }
- }
- else
- {
- CurrentSelected = UIUtils.GetLocalVarNode( m_referenceId );
- if( m_currentSelected != null )
- {
- m_nodeId = m_currentSelected.UniqueId;
- }
- }
- CheckForLoops();
- if( m_currentSelected != null )
- {
- m_outputPorts[ 0 ].Locked = false;
- m_outputPorts[ 0 ].ChangeType( m_currentSelected.OutputPorts[ 0 ].DataType, false );
- }
- else
- {
- m_outputPorts[ 0 ].Locked = true;
- }
- }
- public override void ActivateNode( int signalGenNodeId, int signalGenPortId, System.Type signalGenNodeType )
- {
- base.ActivateNode( signalGenNodeId, signalGenPortId, signalGenNodeType );
- if( m_activeConnections == 1 )
- {
- if( m_currentSelected != null )
- {
- m_currentSelected.ActivateNode( signalGenNodeId, signalGenPortId, signalGenNodeType );
- }
- }
- }
- public override void DeactivateNode( int deactivatedPort, bool forceComplete )
- {
- forceComplete = forceComplete || ( m_activeConnections == 1 );
- base.DeactivateNode( deactivatedPort, forceComplete );
- if( forceComplete && m_currentSelected != null )
- {
- m_currentSelected.DeactivateNode( deactivatedPort, false );
- }
- }
- public override void OnNodeSelected( bool value )
- {
- base.OnNodeSelected( value );
- if( m_currentSelected != null )
- {
- m_currentSelected.CheckReferenceSelection();
- }
- }
- public RegisterLocalVarNode CurrentSelected
- {
- get { return m_currentSelected; }
- set
- {
- // This is needed for infinite loop detection
- if( m_inputPorts != null )
- m_inputPorts[ 0 ].DummyClear();
- if( m_currentSelected != null )
- {
- m_currentSelected.UnregisterGetLocalVar( this );
- //if( m_currentSelected != value )
- m_currentSelected.DeactivateNode( 0, false );
- }
- if( value != null )
- {
- value.RegisterGetLocalVar( this );
- if( IsConnected && value != m_currentSelected )
- value.ActivateNode( UniqueId, 0, m_activeType );
- // This is needed for infinite loop detection
- m_inputPorts[ 0 ].DummyAdd( value.UniqueId, 0 ); ;
- }
- m_currentSelected = value;
- }
- }
- }
- }
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