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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using System;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Parallax Offset", "UV Coordinates", "Calculates UV offset for parallax normal mapping" )]
- public sealed class ParallaxOffsetHlpNode : HelperParentNode
- {
- public readonly string[] ParallaxOffsetFunc =
- {
- "inline float2 ParallaxOffset( half h, half height, half3 viewDir )\n",
- "{\n",
- "\th = h * height - height/2.0;\n",
- "\tfloat3 v = normalize( viewDir );\n",
- "\tv.z += 0.42;\n",
- "\treturn h* (v.xy / v.z);\n",
- "}\n"
- };
- void OnSRPActionEvent( int outputId, ref MasterNodeDataCollector dataCollector )
- {
- dataCollector.AddFunction( ParallaxOffsetFunc[ 0 ], ParallaxOffsetFunc, false );
- }
- protected override void CommonInit( int uniqueId )
- {
- base.CommonInit( uniqueId );
- m_funcType = "ParallaxOffset";
- m_inputPorts[ 0 ].ChangeProperties( "H", WirePortDataType.FLOAT, false );
- AddInputPort( WirePortDataType.FLOAT, false, "Height" );
- AddInputPort( WirePortDataType.FLOAT3, false, "ViewDir (tan)" );
- m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT2, false );
- m_outputPorts[ 0 ].Name = "Out";
- OnHDAction = OnSRPActionEvent;
- OnLightweightAction = OnSRPActionEvent;
- m_previewShaderGUID = "6085f804c6fbf354eac039c11feaa7cc";
- }
- protected override void OnUniqueIDAssigned()
- {
- base.OnUniqueIDAssigned();
- m_localVarName = "paralaxOffset" + OutputId;
- }
- }
- }
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