EncodeViewNormalStereoHlpNode.cs 890 B

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  1. // Amplify Shader Editor - Visual Shader Editing Tool
  2. // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
  3. using System;
  4. namespace AmplifyShaderEditor
  5. {
  6. [Serializable]
  7. [NodeAttributes( "Encode View Normal Stereo", "Miscellaneous", "Encodes view space normal into two numbers in [0..1] range" )]
  8. public sealed class EncodeViewNormalStereoHlpNode : HelperParentNode
  9. {
  10. protected override void CommonInit( int uniqueId )
  11. {
  12. base.CommonInit( uniqueId );
  13. m_funcType = "EncodeViewNormalStereo";
  14. m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT3, false );
  15. m_inputPorts[ 0 ].Name = "XYZ";
  16. m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT2, false );
  17. m_previewShaderGUID = "3d0b3d482b7246c4cb60fa73e6ceac6c";
  18. }
  19. protected override void OnUniqueIDAssigned()
  20. {
  21. base.OnUniqueIDAssigned();
  22. m_localVarName = "encodeViewNormalStereo" + OutputId;
  23. }
  24. }
  25. }