| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 | // Amplify Shader Editor - Visual Shader Editing Tool// Copyright (c) Amplify Creations, Lda <info@amplify.pt>using System;namespace AmplifyShaderEditor{	[Serializable]	[NodeAttributes( "Compute Grab Screen Pos", "Camera And Screen", "Computes texture coordinate for doing a screenspace-mapped texture sample. Input is clip space position" )]	public sealed class ComputeGrabScreenPosHlpNode : HelperParentNode	{		private readonly string[] ComputeGrabScreenPosFunction =		{			"inline float4 ComputeGrabScreenPos( float4 pos )\n",			"{\n",			"#if UNITY_UV_STARTS_AT_TOP\n",			"\tfloat scale = -1.0;\n",			"#else\n",			"\tfloat scale = 1.0;\n",			"#endif\n",			"\tfloat4 o = pos * 0.5f;\n",			"\to.xy = float2( o.x, o.y*scale ) + o.w;\n",			"#ifdef UNITY_SINGLE_PASS_STEREO\n",			"\to.xy = TransformStereoScreenSpaceTex ( o.xy, pos.w );\n",			"#endif\n",			"\to.zw = pos.zw;\n",			"\treturn o;\n",			"}\n"		};		protected override void CommonInit( int uniqueId )		{			base.CommonInit( uniqueId );			m_funcType = "ComputeGrabScreenPos";			m_inputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false );			m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false );			m_outputPorts[ 0 ].Name = "XYZW";		}		protected override void OnUniqueIDAssigned()		{			base.OnUniqueIDAssigned();			m_localVarName = "computeGrabScreenPos" + OutputId;		}		public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )		{			if( dataCollector.IsTemplate && dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HDRP )			{				dataCollector.AddFunction( m_funcType, ComputeGrabScreenPosFunction, false );			}			return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalvar );		}	}}
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