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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using System;
- using UnityEngine;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- public class FallbackVector4 : IFallbackVars
- {
- [SerializeField]
- private Vector4 m_current;
- [SerializeField]
- private Vector4 m_previous;
- public FallbackVector4()
- {
- m_current = new Vector4( 0, 0, 0, 0 );
- m_previous = new Vector4( 0, 0, 0, 0 );
- }
- public FallbackVector4( Vector4 data )
- {
- m_current = data;
- m_previous = data;
- }
- public void Revert()
- {
- Vector4 aux = m_current;
- m_current = m_previous;
- m_previous = aux;
- }
- public Vector4 Current
- {
- get { return m_current; }
- set
- {
- m_previous = m_current;
- m_current = value;
- }
- }
- public override string ToString() { return m_current.ToString(); }
- }
- }
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