1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556 |
- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using System;
- using UnityEngine;
- namespace AmplifyShaderEditor
- {
- [Serializable]
- public class FallbackInt : IFallbackVars
- {
- [SerializeField]
- private int m_current;
- [SerializeField]
- private int m_previous;
- public FallbackInt()
- {
- m_current = 0;
- m_previous = 0;
- }
- public FallbackInt( int data )
- {
- m_current = data;
- m_previous = data;
- }
- public void Revert()
- {
- int aux = m_current;
- m_current = m_previous;
- m_previous = aux;
- }
- public int Current
- {
- get
- {
- return m_current;
- }
- set
- {
- m_previous = m_current;
- m_current = value;
- }
- }
- public override string ToString()
- {
- return m_current.ToString();
- }
- }
- }
|