MagicAttShowBasic.cs 648 B

12345678910111213141516171819202122232425262728293031323334
  1. namespace GameLogic.Combat.Skill.MagicSkill
  2. {
  3. public class MagicAttShowBasic
  4. {
  5. protected SkillBasic _skillBasic;
  6. protected bool isUpdate;
  7. public void Init(SkillBasic skillBasic)
  8. {
  9. _skillBasic= skillBasic;
  10. isUpdate = true;
  11. ProInit();
  12. }
  13. protected virtual void ProInit()
  14. {
  15. }
  16. public void Update(float t)
  17. {
  18. if (!isUpdate)
  19. {
  20. return;
  21. }
  22. ProUpdate(t);
  23. }
  24. protected virtual void ProUpdate(float t)
  25. {
  26. }
  27. }
  28. }