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- using Common.Utility.CombatEvent;
- using Fort23.Core;
- using GameLogic.Combat.CombatTool;
- using UnityEngine;
- using Utility;
- namespace Fort23.Mono
- {
- [UIBinding(prefab = "CombatShowTextPanel")]
- public partial class CombatShowTextPanel : UIPanel
- {
- // public static Font huiFuFont;
- // public static Font shangHai;
- public static void OpenCombatShowTextPanel(CTaskAwaitBuffer cTaskAwaitBuffer)
- {
- cTaskAwaitBuffer.AddTask(UIManager.Instance.LoadAndOpenPanel<CombatShowTextPanel>(null, UILayer.Middle));
- // cTaskAwaitBuffer.AddTask(AssetBundleLoadManager.Instance.LoadAssetAsyncTask<Font>("hd_0.fontsettings",
- // delegate(AssetHandle handle) { huiFuFont = handle.AssetObject<Font>(); }));
- //
- // cTaskAwaitBuffer.AddTask(AssetBundleLoadManager.Instance.LoadAssetAsyncTask<Font>("Zhanli_0.fontsettings",
- // delegate(AssetHandle handle) { shangHai = handle.AssetObject<Font>(); }));
- }
- private void Init()
- {
- }
- protected override void AddEvent()
- {
- CombatEventManager.Instance.AddEventListener(CombatEventType.HarmUpdate, HarmUpdate);
- CombatEventManager.Instance.AddEventListener(CombatEventType.RecoverUpdate, RecoverUpdate);
- }
- protected override void DelEvent()
- {
- CombatEventManager.Instance.RemoveEventListener(CombatEventType.HarmUpdate, HarmUpdate);
- CombatEventManager.Instance.AddEventListener(CombatEventType.RecoverUpdate, RecoverUpdate);
- }
- public override void AddButtonEvent()
- {
- }
- public override async CTask Open()
- {
- await base.Open();
- transform.SetSiblingIndex(0);
- }
- private async void RecoverUpdate(IEventData iEventData)
- {
- HarmUpdateEventData harmUpdateEventData = iEventData as HarmUpdateEventData;
- HarmReturnInfo harmReturnInfo = harmUpdateEventData.HarmReturnInfo;
- CombatHeroEntity heroEntity = harmReturnInfo.target.combatHeroEntity as CombatHeroEntity;
- long att = harmReturnInfo.att;
- HarmType harmType = harmReturnInfo.harmType;
- ShowTextWidget widget =
- await UIManager.Instance.CreateGComponentForObject<ShowTextWidget>(ShowTextWidget, null, transform,
- isInstance: true);
- widget.ShowUI(heroEntity, att, harmType, false);
- }
- private async void HarmUpdate(IEventData iEventData)
- {
- HarmUpdateEventData harmUpdateEventData = iEventData as HarmUpdateEventData;
- HarmReturnInfo harmReturnInfo = harmUpdateEventData.HarmReturnInfo;
- CombatHeroEntity heroEntity = harmReturnInfo.target.combatHeroEntity as CombatHeroEntity;
- long att = harmReturnInfo.att;
- HarmType harmType = harmReturnInfo.harmType;
- ShowTextWidget widget =
- await UIManager.Instance.CreateGComponentForObject<ShowTextWidget>(ShowTextWidget, null, transform,
- isInstance: true);
- widget.ShowUI(heroEntity, att, harmType, true);
- }
- }
- }
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