Enum.cs 2.1 KB

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  1. namespace Fort23.UTool
  2. {
  3. /// <summary>
  4. /// 英雄提升结果的类型(各种情况)
  5. /// </summary>
  6. public enum HeroUpResultType
  7. {
  8. /// <summary>
  9. /// 未指明
  10. /// </summary>
  11. None,
  12. /// <summary>
  13. /// 经验不足
  14. /// </summary>
  15. ExpNotEnough,
  16. /// <summary>
  17. /// 英雄本体不足
  18. /// </summary>
  19. SelfNotEnough,
  20. /// <summary>
  21. /// 资源不足
  22. /// </summary>
  23. ResNotEnough,
  24. /// <summary>
  25. /// 已达最大等级
  26. /// </summary>
  27. MaxLv,
  28. /// <summary>
  29. /// 已达最大星级
  30. /// </summary>
  31. MaxStar,
  32. /// <summary>
  33. /// 成功
  34. /// </summary>
  35. Success,
  36. /// <summary>
  37. /// 主力等级不足
  38. /// </summary>
  39. MainLevelNotEnough,
  40. /// <summary>
  41. /// 需要打开预览面板后再提升
  42. /// </summary>
  43. NeedOpenPreUI,
  44. /// <summary>
  45. /// 播放升级特效
  46. /// </summary>
  47. PlayUpgradeEftFirst,
  48. /// <summary>
  49. /// 播放升星特效
  50. /// </summary>
  51. PlayPromoteEftFirst,
  52. }
  53. /// <summary>
  54. /// 英雄属性提升的类型
  55. /// </summary>
  56. public enum HeroUpType
  57. {
  58. Level,
  59. Promote,
  60. BasicEquip,
  61. SpecialEquip,
  62. }
  63. /// <summary>
  64. /// 探索系统中用到的生成UV坐标类型
  65. /// </summary>
  66. public enum UVTypeInExplore
  67. {
  68. /// <summary>
  69. /// 无,不生成
  70. /// </summary>
  71. None,
  72. /// <summary>
  73. /// 轨道使用
  74. /// </summary>
  75. Track,
  76. /// <summary>
  77. /// 小地图使用,把uv坐标展开到一个正方形的区域中
  78. /// </summary>
  79. Map,
  80. /// <summary>
  81. /// 怪物警戒范围使用
  82. /// </summary>
  83. Warn,
  84. }
  85. public enum MeshTypeInExplore
  86. {
  87. None,
  88. Map,
  89. Water,
  90. Track,
  91. Warn
  92. }
  93. public enum ExploreCameraEffectType
  94. {
  95. Shake,
  96. Zoom,
  97. }
  98. }