| 12345678910111213141516171819202122232425262728293031 | #if !COMBAT_SERVER    using UnityEngine.Playables;    using UnityEngine.Timeline; #endif    using Fort23.Core;    using UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic;    public class TimeLineMaxTimeSerializtion : TimeLineAssetSerialization    {                public TimeLineMaxTimeSerializtion()        {        }#if !COMBAT_SERVER        public TimeLineMaxTimeSerializtion(PlayableDirector playableDirector, GroupTrack groupTrack,            TimelineClip timelineClip) : base(groupTrack, timelineClip)        {                    }#endif        public override TimeLineEventLogicBasic CreateLogic()        {            // return new TimeLineDefectEventLogic();            return CObjectPool.Instance.Fetch<TimeLineDefectEventLogic>();        }    }
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