| 123456789101112131415161718 | using Core.Utility.Event;using GameLogic.Combat.Hero;namespace Common.Utility.CombatEvent{    public class CombatHeroTargetAlterEventData: EventDataBasic<CombatHeroTargetAlterEventData>    {      public ShowBaiscEntity combatHeroEntity;      public IHero targetCombatHeroEntity;      public IHero lasetCombatHeroEntity;      protected override void ProDispose()      {          combatHeroEntity = null;          targetCombatHeroEntity = null;          lasetCombatHeroEntity = null;      }    }}
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