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- using System.Collections.Generic;
- using System.Linq;
- using Core.Language;
- using Excel2Json;
- using Fort23.Core;
- using Fort23.UTool;
- using GameLogic.Hero;
- using OfficeOpenXml.FormulaParsing.Excel.Functions.Logical;
- using Utility;
- namespace Fort23.Mono
- {
- [UIBinding(prefab = "SelectFaBaoPanel")]
- public partial class SelectFaBaoPanel : UIPanel
- {
- List<FaBaoSkillWidget> faBaoSkillWidgets = new List<FaBaoSkillWidget>();
- List<FaBaoAttributeWidget> faBaoAttributeWidgets = new List<FaBaoAttributeWidget>();
- List<ItemWidgetType1> itemWidgetType1s = new List<ItemWidgetType1>();
- List<FaBaoWidget> faBaoWidgets = new List<FaBaoWidget>();
- FaBaoWidget currentFaBaoWidget = null;
- FaBaoInfo currentFaBaoInfo;
- FaBaoInfo selectedFaBaoInfo;
- int selectIndex;
- private bool isUpGrade = false;
- private List<FaBaoInfo> shownFaBaoInfos;
- private void Init()
- {
- IsShowAppBar = false;
- isAddStack = true;
- }
- protected override void AddEvent()
- {
- }
- protected override void DelEvent()
- {
- }
- public override CTask GetFocus()
- {
- // AppBarPanel.ClosePanel();
- return base.GetFocus();
- }
- public override void AddButtonEvent()
- {
- Btn_Close.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
- Btn_Change.onClick.AddListener(() =>
- {
- if (selectedFaBaoInfo.FaBaoData.useIndex != -1)
- {
- TipMessagePanel.OpenTipMessagePanel("当前法宝已经被装备");
- return;
- }
- PlayerManager.Instance.FaBaoControl.ChangeUseFaBao(selectIndex, selectedFaBaoInfo);
- currentFaBaoInfo = selectedFaBaoInfo;
- selectedFaBaoInfo = null;
- CustomInit(selectIndex);
- UpdateBjUI(false);
- });
- Btn_UpGrade.onClick.AddListener(() =>
- {
- if (selectedFaBaoInfo != null)
- {
- if (selectedFaBaoInfo.FabaoPowerupConfig.ID >= ConfigComponent.Instance.GetAll<FabaoPowerupConfig>().Length)
- {
- TipMessagePanel.OpenTipMessagePanel("已经满级");
- return;
- }
- // for (var i = 0; i < selectedFaBaoInfo.FabaoPowerupConfig.PowerupItemIDs.Length; i++)
- // {
- // if (!PlayerManager.Instance.BagController.IsEnough(selectedFaBaoInfo.FabaoPowerupConfig.PowerupItemIDs[i], selectedFaBaoInfo.FabaoPowerupConfig.PowerupItemCosts[i]))
- // {
- // TipMessagePanel.OpenTipMessagePanel("道具不足");
- // return;
- // }
- //
- // }
- selectedFaBaoInfo.UpGrade();
- UpdateCurrentFaBaoWidget();
- UpadaFabaoBag();
- UpdateUI(selectedFaBaoInfo);
- UpdataGradeUI(true);
- }
- });
- Btn_PeiYang.onClick.AddListener(() =>
- {
- isUpGrade = true;
- BtnUpGradeRoot.SetActive(true);
- BtnChangeRoot.SetActive(false);
- UpdataGradeUI(true);
- UpdateBjUI(false);
- });
- Btn_Cancel.onClick.AddListener(() =>
- {
- isUpGrade = false;
- BtnUpGradeRoot.SetActive(false);
- BtnChangeRoot.SetActive(true);
- UpdataGradeUI(false);
- UpdateBjUI(true);
- });
- }
- public async override CTask<bool> AsyncInit(object[] uiData)
- {
- // await UpadaFabaoBag();
- return await base.AsyncInit(uiData);
- }
- private void UpdataGradeUI(bool isStartUpGrade)
- {
- if (isStartUpGrade)
- {
- AccountFileInfo.FaBaoData faBaoData = new AccountFileInfo.FaBaoData();
- faBaoData.id = selectedFaBaoInfo.FaBaoData.id;
- faBaoData.level = selectedFaBaoInfo.FaBaoData.level + 1;
- FaBaoInfo nextFabaoInfo = new FaBaoInfo(faBaoData);
- foreach (var faBaoAttributeWidget in faBaoAttributeWidgets)
- {
- faBaoAttributeWidget.StartUpGrad(nextFabaoInfo);
- }
- Text_NextLv.text = "+1";
- Text_NextPower.text = "+" + (nextFabaoInfo.qiangDu - selectedFaBaoInfo.qiangDu);
- Text_NextLv.gameObject.SetActive(true);
- Text_NextPower.gameObject.SetActive(true);
- }
- else
- {
- foreach (var faBaoAttributeWidget in faBaoAttributeWidgets)
- {
- faBaoAttributeWidget.EndUpGrade();
- }
- Text_NextLv.gameObject.SetActive(false);
- Text_NextPower.gameObject.SetActive(false);
- }
- }
- private void UpdateBjUI(bool isBj)
- {
- if (isBj)
- {
- if (currentFaBaoInfo != selectedFaBaoInfo && selectedFaBaoInfo != null)
- {
- if (currentFaBaoInfo == null || selectedFaBaoInfo.FabaoPowerupConfig.ID > currentFaBaoInfo.FabaoPowerupConfig.ID)
- {
- Icon_LvBj.gameObject.SetActive(true);
- Icon_LvBj.icon_name = "icon_tisheng";
- }
- else if (selectedFaBaoInfo.FabaoPowerupConfig.ID < currentFaBaoInfo.FabaoPowerupConfig.ID)
- {
- Icon_LvBj.gameObject.SetActive(true);
- Icon_LvBj.icon_name = "icon_xiajiang";
- }
- else
- {
- Icon_LvBj.gameObject.SetActive(false);
- }
- if (currentFaBaoInfo == null || selectedFaBaoInfo.qiangDu > currentFaBaoInfo.qiangDu)
- {
- Icon_PowrBj.gameObject.SetActive(true);
- Icon_PowrBj.icon_name = "icon_tisheng";
- }
- else if (selectedFaBaoInfo.qiangDu < currentFaBaoInfo.qiangDu)
- {
- Icon_PowrBj.gameObject.SetActive(true);
- Icon_PowrBj.icon_name = "icon_xiajiang";
- }
- else
- {
- Icon_PowrBj.gameObject.SetActive(false);
- }
- foreach (var faBaoAttributeWidget in faBaoAttributeWidgets)
- {
- faBaoAttributeWidget.StartBj(currentFaBaoInfo);
- }
- }
- else
- {
- Icon_LvBj.gameObject.SetActive(false);
- Icon_PowrBj.gameObject.SetActive(false);
- foreach (var faBaoAttributeWidget in faBaoAttributeWidgets)
- {
- faBaoAttributeWidget.EndBj();
- }
- }
- }
- else
- {
- Icon_LvBj.gameObject.SetActive(false);
- Icon_PowrBj.gameObject.SetActive(false);
- foreach (var faBaoAttributeWidget in faBaoAttributeWidgets)
- {
- faBaoAttributeWidget.EndBj();
- }
- }
- }
- private async CTask UpadaFabaoBag()
- {
- foreach (var faBaoAttributeWidget in faBaoWidgets)
- {
- UIManager.Instance.DormancyGComponent(faBaoAttributeWidget);
- }
- faBaoWidgets.Clear();
- shownFaBaoInfos = PlayerManager.Instance.FaBaoControl.myAllFaBao.ToList();
- shownFaBaoInfos.Sort((l, r) =>
- {
- if (l.FaBaoData.useIndex == -1 && r.FaBaoData.useIndex > -1)
- {
- return -1;
- }
- if (l.FaBaoData.useIndex > -1 && r.FaBaoData.useIndex == 1)
- {
- return 1;
- }
- return r.FabaoPowerupConfig.ID.CompareTo(l.FabaoPowerupConfig.ID);
- });
- if (shownFaBaoInfos.Count > 0)
- {
- for (var i = 0; i < shownFaBaoInfos.Count; i++)
- {
- if (shownFaBaoInfos[i] == currentFaBaoInfo)
- {
- continue;
- }
- FaBaoWidget faBaoWidget = await UIManager.Instance.CreateGComponent<FaBaoWidget>(null, Content);
- faBaoWidget.CustomInit(shownFaBaoInfos[i], true);
- faBaoWidget.onClick = OnClick;
- faBaoWidgets.Add(faBaoWidget);
- }
- NoFaBagRoot.gameObject.SetActive(false);
- }
- else
- {
- NoFaBagRoot.gameObject.SetActive(true);
- }
- }
- private async void OnClick(ItemWidgetBasic obj)
- {
- FaBaoWidget faBao = obj as FaBaoWidget;
- selectedFaBaoInfo = faBao.faoInfo;
- Btn_Change.gameObject.SetActive(true);
- Btn_PeiYang.gameObject.SetActive(true);
- await UpdateUI(selectedFaBaoInfo);
- FaBaoInfoRoot.SetActive(true);
- Text_NoFabaoTips.gameObject.gameObject.SetActive(false);
- if (!isUpGrade)
- {
- UpdateBjUI(true);
- }
- }
- public async void CustomInit(int selectIndex)
- {
- this.selectIndex = selectIndex;
- BtnUpGradeRoot.SetActive(false);
- BtnChangeRoot.SetActive(true);
- currentFaBaoInfo = PlayerManager.Instance.FaBaoControl.FightFaBao[selectIndex];
- selectedFaBaoInfo = currentFaBaoInfo;
- UpdateCurrentFaBaoWidget();
- UpdateUI(selectedFaBaoInfo);
- UpadaFabaoBag();
- }
- private async CTask UpdateCurrentFaBaoWidget()
- {
- if (currentFaBaoInfo != null)
- {
- if (currentFaBaoWidget == null)
- currentFaBaoWidget = await UIManager.Instance.CreateGComponent<FaBaoWidget>(null, CurrentFaBaoRoot);
- currentFaBaoWidget.onClick = OnClick;
- currentFaBaoWidget.CustomInit(currentFaBaoInfo, false);
- equipTipsRoot.gameObject.SetActive(true);
- }
- else
- {
- UIManager.Instance.DormancyGComponent(currentFaBaoWidget);
- equipTipsRoot.gameObject.SetActive(false);
- }
- }
- private async CTask UpdateUI(FaBaoInfo faBaoInfo)
- {
- if (faBaoInfo != null)
- {
- FaBaoInfoRoot.SetActive(true);
- Text_NoFabaoTips.gameObject.gameObject.SetActive(false);
- if (faBaoInfo.FaBaoData.useIndex != -1)
- {
- Btn_Change.transform.Gray(true);
- }
- else
- {
- Btn_Change.transform.RecoverColor();
- }
- Btn_PeiYang.gameObject.SetActive(true);
- Btn_Change.gameObject.SetActive(true);
- await UpdateFaBaoUI(faBaoInfo);
- }
- else
- {
- FaBaoInfoRoot.SetActive(false);
- Text_NoFabaoTips.gameObject.gameObject.SetActive(true);
- Btn_Change.gameObject.SetActive(false);
- Btn_PeiYang.gameObject.SetActive(false);
- }
- }
- private async CTask UpdateFaBaoUI(FaBaoInfo faBaoInfo)
- {
- using (CTaskAwaitBuffer cts = new CTaskAwaitBuffer())
- {
- Text_FaBaoName.text = LanguageManager.Instance.Text(faBaoInfo.FabaoConfig.name) + " Lv." +
- faBaoInfo.FabaoPowerupConfig.ID;
- Text_Power.text = $"强度:{faBaoInfo.qiangDu}";
- Text_Desc.text = UtilTools.GetString(LanguageManager.Instance.Text(faBaoInfo.SkillConfig.dec),
- faBaoInfo.effectValue);
- if (faBaoInfo.FabaoPowerupConfig.ID >= ConfigComponent.Instance.GetAll<FabaoPowerupConfig>().Length)
- {
- Text_UpGrade.gameObject.SetActive(false);
- ItemRoot.gameObject.SetActive(false);
- Text_ManTips.gameObject.SetActive(true);
- }
- else
- {
- AccountFileInfo.FaBaoData _faBaoData = new AccountFileInfo.FaBaoData();
- _faBaoData.id = faBaoInfo.FaBaoData.id;
- _faBaoData.level = faBaoInfo.FabaoPowerupConfig.ID + 1;
- FaBaoInfo _nextFaBaoInfo = new FaBaoInfo(_faBaoData);
- cts.AddTask(CreatItemWidgetType1(faBaoInfo));
- //tupo
- if (_nextFaBaoInfo.FabaoPowerupConfig.SkillLevel != selectedFaBaoInfo.FabaoPowerupConfig.SkillLevel)
- {
- Text_UpGrade.text = "突破";
- }
- else
- {
- Text_UpGrade.text = "升级";
- }
- Text_UpGrade.gameObject.SetActive(true);
- ItemRoot.gameObject.SetActive(true);
- Text_ManTips.gameObject.SetActive(false);
- }
- Icon_FaBaoIcon.icon_name = faBaoInfo.SkillConfig.icon;
- switch (faBaoInfo.FabaoConfig.magicAttribute)
- {
- case 1:
- Icon_Attribute.GetComponent<CustomStateController>().ChangeState(0);
- Text_Attribute.text = "金";
- break;
- case 2:
- Icon_Attribute.GetComponent<CustomStateController>().ChangeState(1);
- Text_Attribute.text = "木";
- break;
- case 4:
- Icon_Attribute.GetComponent<CustomStateController>().ChangeState(2);
- Text_Attribute.text = "水";
- break;
- case 8:
- Icon_Attribute.GetComponent<CustomStateController>().ChangeState(3);
- Text_Attribute.text = "火";
- break;
- case 16:
- Icon_Attribute.GetComponent<CustomStateController>().ChangeState(4);
- Text_Attribute.text = "土";
- break;
- }
- cts.AddTask(CreatFaBaoSkillWidget(faBaoInfo));
- cts.AddTask(CreatFaBaoAttributeWidget(faBaoInfo));
- await cts.WaitAll();
- }
- }
- private async CTask CreatItemWidgetType1(FaBaoInfo faBaoInfo)
- {
- foreach (var itemWidgetType1 in itemWidgetType1s)
- {
- UIManager.Instance.DormancyGComponent(itemWidgetType1);
- }
- itemWidgetType1s.Clear();
- for (var i = 0; i < faBaoInfo.FabaoPowerupConfig.PowerupItemIDs.Length; i++)
- {
- ItemWidgetType1 itemWidgetType1 = await UIManager.Instance.CreateGComponent<ItemWidgetType1>(null, ItemRoot);
- itemWidgetType1.CustomInit(faBaoInfo.FabaoPowerupConfig.PowerupItemIDs[i], faBaoInfo.FabaoPowerupConfig.PowerupItemCosts[i]);
- itemWidgetType1s.Add(itemWidgetType1);
- }
- }
- private async CTask CreatFaBaoSkillWidget(FaBaoInfo faBaoInfo)
- {
- foreach (var faBaoSkillWidget in faBaoSkillWidgets)
- {
- UIManager.Instance.DormancyGComponent(faBaoSkillWidget);
- }
- faBaoSkillWidgets.Clear();
- List<FabaoPowerupConfig> fabaoPowerupConfigs = ConfigComponent.Instance.GetAll<FabaoPowerupConfig>().ToList();
- var fanappower = fabaoPowerupConfigs.GroupBy(f => f.SkillLevel).Select(g => new { config = g.OrderBy(f => f.ID).FirstOrDefault() }).ToList();
- foreach (var powerupConfigse in fanappower)
- {
- AccountFileInfo.FaBaoData faBaoData = new AccountFileInfo.FaBaoData();
- faBaoData.id = selectedFaBaoInfo.FaBaoData.id;
- faBaoData.level = powerupConfigse.config.ID;
- FaBaoInfo _faBaoInfo = new FaBaoInfo(faBaoData);
- FaBaoSkillWidget faBaoSkillWidget = await UIManager.Instance.CreateGComponent<FaBaoSkillWidget>(null, SkillContent);
- faBaoSkillWidget.CustomInit(selectedFaBaoInfo, _faBaoInfo);
- faBaoSkillWidgets.Add(faBaoSkillWidget);
- }
- }
- private async CTask CreatFaBaoAttributeWidget(FaBaoInfo faBaoInfo)
- {
- foreach (var faBaoAttributeWidget in faBaoAttributeWidgets)
- {
- UIManager.Instance.DormancyGComponent(faBaoAttributeWidget);
- }
- faBaoAttributeWidgets.Clear();
- foreach (var keyValuePair in faBaoInfo.attriButedIC)
- {
- FaBaoAttributeWidget faBaoAttributeWidget =
- await UIManager.Instance.CreateGComponent<FaBaoAttributeWidget>(null, FaBaoAttributeWidgetRoot);
- faBaoAttributeWidget.CusomtInit(selectedFaBaoInfo, keyValuePair.Key);
- faBaoAttributeWidgets.Add(faBaoAttributeWidget);
- }
- }
- public async static CTask<SelectFaBaoPanel> OpenPanel(int selectIndex)
- {
- SelectFaBaoPanel selectFaBaoPanel = await UIManager.Instance.LoadAndOpenPanel<SelectFaBaoPanel>(null);
- selectFaBaoPanel.CustomInit(selectIndex);
- return selectFaBaoPanel;
- }
- public override void Close()
- {
- foreach (var faBaoAttributeWidget in faBaoAttributeWidgets)
- {
- UIManager.Instance.DormancyGComponent(faBaoAttributeWidget);
- }
- faBaoAttributeWidgets.Clear();
- foreach (var faBaoAttributeWidget in faBaoWidgets)
- {
- UIManager.Instance.DormancyGComponent(faBaoAttributeWidget);
- }
- faBaoWidgets.Clear();
- foreach (var faBaoSkillWidget in faBaoSkillWidgets)
- {
- UIManager.Instance.DormancyGComponent(faBaoSkillWidget);
- }
- faBaoSkillWidgets.Clear();
- foreach (var itemWidgetType1 in itemWidgetType1s)
- {
- UIManager.Instance.DormancyGComponent(itemWidgetType1);
- }
- itemWidgetType1s.Clear();
- UIManager.Instance.DormancyGComponent(currentFaBaoWidget);
- UpdataGradeUI(false);
- UpdateBjUI(false);
- currentFaBaoWidget = null;
- BtnUpGradeRoot.SetActive(false);
- BtnChangeRoot.SetActive(true);
- currentFaBaoInfo = null;
- selectedFaBaoInfo = null;
- base.Close();
- }
- }
- }
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