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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class PottingMobileUtilsBase
- {
- /// <summary>
- /// 获取网络状态
- /// 返回状态码:WIFI MOBILE_NETWORK NO_NETWORK
- /// </summary>
- public static string _GetNetworkType()
- {
- return "";
- }
- /// <summary>
- /// 获取设备id
- /// </summary>
- /// <returns></returns>
- public static string _GetDeviceId()
- {
- return "";
- }
- /// <summary>
- /// 判断是否挖孔屏
- /// </summary>
- /// <returns></returns>
- public static bool _HasNotchScreen()
- {
- return false;
- }
- /// <summary>
- /// 获取系统版本
- /// </summary>
- /// <returns></returns>
- public static string _GetSystemVersion()
- {
- return "";
- }
- /// <summary>
- /// 重启application
- /// </summary>
- /// <returns></returns>
- public static void _RestartApplication()
- {
-
- }
- /// <summary>
- /// 获取运营商信息
- /// </summary>
- /// <returns></returns>
- public static string _GetSimOperatorByMnc()
- {
- return "";
- }
- /// <summary>
- /// 获取手机型号
- /// </summary>
- /// <returns></returns>
- public static string _GetModel()
- {
- return "";
- }
-
- }
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