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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Reflection;
- using UnityEditor;
- using UnityEngine;
- #if ODIN_INSPECTOR
- using Sirenix.OdinInspector.Editor;
- #endif
- namespace XNodeEditor.Internal {
- /// <summary> Handles caching of custom editor classes and their target types. Accessible with GetEditor(Type type) </summary>
- /// <typeparam name="T">Editor Type. Should be the type of the deriving script itself (eg. NodeEditor) </typeparam>
- /// <typeparam name="A">Attribute Type. The attribute used to connect with the runtime type (eg. CustomNodeEditorAttribute) </typeparam>
- /// <typeparam name="K">Runtime Type. The ScriptableObject this can be an editor for (eg. Node) </typeparam>
- public abstract class NodeEditorBase<T, A, K> where A : Attribute, NodeEditorBase<T, A, K>.INodeEditorAttrib where T : NodeEditorBase<T, A, K> where K : ScriptableObject {
- /// <summary> Custom editors defined with [CustomNodeEditor] </summary>
- private static Dictionary<Type, Type> editorTypes;
- private static Dictionary<K, T> editors = new Dictionary<K, T>();
- public NodeEditorWindow window;
- public K target;
- public SerializedObject serializedObject;
- #if ODIN_INSPECTOR
- private PropertyTree _objectTree;
- public PropertyTree objectTree {
- get {
- if (this._objectTree == null) {
- try {
- bool wasInEditor = NodeEditor.inNodeEditor;
- NodeEditor.inNodeEditor = true;
- this._objectTree = PropertyTree.Create(this.serializedObject);
- NodeEditor.inNodeEditor = wasInEditor;
- } catch (ArgumentException ex) {
- Debug.Log(ex);
- }
- }
- return this._objectTree;
- }
- }
- #endif
- public static T GetEditor(K target, NodeEditorWindow window) {
- if (target == null) return null;
- T editor;
- if (!editors.TryGetValue(target, out editor)) {
- Type type = target.GetType();
- Type editorType = GetEditorType(type);
- editor = Activator.CreateInstance(editorType) as T;
- editor.target = target;
- editor.serializedObject = new SerializedObject(target);
- editor.window = window;
- editor.OnCreate();
- editors.Add(target, editor);
- }
- if (editor.target == null) editor.target = target;
- if (editor.window != window) editor.window = window;
- if (editor.serializedObject == null) editor.serializedObject = new SerializedObject(target);
- return editor;
- }
- private static Type GetEditorType(Type type) {
- if (type == null) return null;
- if (editorTypes == null) CacheCustomEditors();
- Type result;
- if (editorTypes.TryGetValue(type, out result)) return result;
- //If type isn't found, try base type
- return GetEditorType(type.BaseType);
- }
- private static void CacheCustomEditors() {
- editorTypes = new Dictionary<Type, Type>();
- //Get all classes deriving from NodeEditor via reflection
- Type[] nodeEditors = typeof(T).GetDerivedTypes();
- for (int i = 0; i < nodeEditors.Length; i++) {
- if (nodeEditors[i].IsAbstract) continue;
- var attribs = nodeEditors[i].GetCustomAttributes(typeof(A), false);
- if (attribs == null || attribs.Length == 0) continue;
- A attrib = attribs[0] as A;
- editorTypes.Add(attrib.GetInspectedType(), nodeEditors[i]);
- }
- }
- /// <summary> Called on creation, after references have been set </summary>
- public virtual void OnCreate() { }
- public interface INodeEditorAttrib {
- Type GetInspectedType();
- }
- }
- }
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