| 12345678910111213141516171819202122232425262728293031323334353637383940 | using Fort23.Core;using Fort23.UTool;using UnityEngine.UI;using UnityEngine;using System.Collections.Generic;namespace Fort23.Mono{	public partial class BackgroundPanel 	{	  #region 自定义数据 	  private Button _Btn_BG;	  public Button Btn_BG	   {	   get{	      if (_Btn_BG == null)	       {	         _Btn_BG  = GetUIUnit<Button>("Btn_BG"); 	       }	      return _Btn_BG;	     }	   }	  private RawImage _RawImage;	  public RawImage RawImage	   {	   get{	      if (_RawImage == null)	       {	         _RawImage  = GetUIUnit<RawImage>("RawImage"); 	       }	      return _RawImage;	     }	   }	  #endregion 自定义数据结束 	 public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)	{	 await base.SetUIGameObject(gObjectPoolInterface);	 Init();	}	}}
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