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							- // Auto Generated Code By excel2json
 
- // Generate From Excel\ChanllegeTower.xlsx. SheetName: ChanllegeTower
 
- using System;
 
- using Fort23.GameData;
 
- namespace Excel2Json
 
- {
 
- 	[Config(prefab = "ChanllegeTower.json")]
 
- 	public partial class ChanllegeTowerHolder : ConfigHolder<ChanllegeTower>
	{
 
- 	}
 
- 	[Serializable]
 
- 	public struct ChanllegeTower : IConfig
	{
 
- 		public int GetID() {return ID;} 
 
- 		/// <summary>
 
- 		///ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int ID;
 
- #else
 
- 		public int ID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///准入修为等级 
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int NeedLevel;
 
- #else
 
- 		public int NeedLevel{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///战斗组ID 
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int LevelbattleID;
 
- #else
 
- 		public int LevelbattleID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///奖励预览道具
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] prizeid;
 
- #else
 
- 		public int[] prizeid{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///奖励预览数量
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] prizeNum;
 
- #else
 
- 		public int[] prizeNum{ set; get; }
 
- #endif
 
- 		
 
- 	}
 
- }
 
- // End of Auto Generated Code
 
 
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