| using System.Collections;using System.Collections.Generic;using UnityEngine;namespace GraphProcessor{	[System.Serializable]	public class CopyPasteHelper	{		public List< JsonElement >	copiedNodes = new List< JsonElement >();		public List< JsonElement >	copiedGroups = new List< JsonElement >();			public List< JsonElement >	copiedEdges = new List< JsonElement >();	}}
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