| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051 | using UnityEngine;using UnityEngine.UI;using TMPro;public class ChatController : MonoBehaviour {    public TMP_InputField ChatInputField;    public TMP_Text ChatDisplayOutput;    public Scrollbar ChatScrollbar;    void OnEnable()    {        ChatInputField.onSubmit.AddListener(AddToChatOutput);    }    void OnDisable()    {        ChatInputField.onSubmit.RemoveListener(AddToChatOutput);    }    void AddToChatOutput(string newText)    {        // Clear Input Field        ChatInputField.text = string.Empty;        var timeNow = System.DateTime.Now;        string formattedInput = "[<#FFFF80>" + timeNow.Hour.ToString("d2") + ":" + timeNow.Minute.ToString("d2") + ":" + timeNow.Second.ToString("d2") + "</color>] " + newText;        if (ChatDisplayOutput != null)        {            // No special formatting for first entry            // Add line feed before each subsequent entries            if (ChatDisplayOutput.text == string.Empty)                ChatDisplayOutput.text = formattedInput;            else                ChatDisplayOutput.text += "\n" + formattedInput;        }        // Keep Chat input field active        ChatInputField.ActivateInputField();        // Set the scrollbar to the bottom when next text is submitted.        ChatScrollbar.value = 0;    }}
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