| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980 | // Auto Generated Code By excel2json// Generate From Excel\DaoyouConfig.xlsx. SheetName: DaoyouLevelupConfigusing System;using Fort23.GameData;namespace Excel2Json{	[Config(prefab = "DaoyouLevelupConfig.json")]	public partial class DaoyouLevelupConfigHolder : ConfigHolder<DaoyouLevelupConfig>
	{	}	[Serializable]	public struct DaoyouLevelupConfig : IConfig
	{		public int GetID() {return ID;} 		/// <summary>		///LV		/// </summary>#if !COMBAT_SERVER		public int ID;#else		public int ID{ set; get; }#endif				/// <summary>		///名称		/// </summary>#if !COMBAT_SERVER		public int name;#else		public int name{ set; get; }#endif				/// <summary>		///升级所需经验		/// </summary>#if !COMBAT_SERVER		public int exp;#else		public int exp{ set; get; }#endif				/// <summary>		///道具奖励ID		/// </summary>#if !COMBAT_SERVER		public int[] prizeID;#else		public int[] prizeID{ set; get; }#endif				/// <summary>		///道具奖励数量		/// </summary>#if !COMBAT_SERVER		public int[] prizeNum;#else		public int[] prizeNum{ set; get; }#endif				/// <summary>		///挂机增益成长率 100=100%		/// </summary>#if !COMBAT_SERVER		public int guajiGrowup;#else		public int guajiGrowup{ set; get; }#endif			}}// End of Auto Generated Code
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