MainPanel.cs 12 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Combat;
  8. using GameLogic.Combat.CombatTool;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "MainPanel")]
  13. public partial class MainPanel : UIPanel
  14. {
  15. bool isShowSkillPanel = false;
  16. // private ShengShiEventWidget shengShiEventWidget;
  17. List<ShengShiConditionWidget> _shengShiConditionWidgets = new List<ShengShiConditionWidget>();
  18. private void Init()
  19. {
  20. isAddStack = true;
  21. IsShowAppBar = true;
  22. }
  23. protected override void AddEvent()
  24. {
  25. EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  26. EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  27. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  28. EventManager.Instance.AddEventListener(CustomEventType.ChangeMap, ChangeMap);
  29. EventManager.Instance.AddEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  30. }
  31. private void DaoYouCounUpdate(IEventData e)
  32. {
  33. UpdateDaoYouCoun();
  34. }
  35. public async override CTask GetFocus()
  36. {
  37. await AppBarPanel.OpenPanel(this);
  38. TitlePanel.ClosePanel();
  39. if (PlayerGuideManager.Instance.GuideIsCanDo(1))
  40. {
  41. await PlayerGuideManager.Instance.SetGuid(1);
  42. }
  43. if (PlayerGuideManager.Instance.GuideIsCanDo(4))
  44. {
  45. await PlayerGuideManager.Instance.SetGuid(4);
  46. }
  47. base.GetFocus();
  48. }
  49. private void RemoveEvent(IEventData e)
  50. {
  51. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  52. CreatShengShiEvent();
  53. ChagneShenshiBtnActive();
  54. }
  55. private void CompleteEvent(IEventData e)
  56. {
  57. ChangeMap(null);
  58. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  59. CreatShengShiEvent();
  60. ChagneShenshiBtnActive();
  61. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  62. }
  63. public void UpdateDaoYouCoun()
  64. {
  65. int count = AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas.Count;
  66. // foreach (var keyValuePair in AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas)
  67. // {
  68. // count += keyValuePair.Value.Count;
  69. // }
  70. if (count > 0)
  71. {
  72. Icon_Daoyou.gameObject.SetActive(true);
  73. Text_DaoyouCount.text = count.ToString();
  74. }
  75. else
  76. {
  77. Icon_Daoyou.gameObject.SetActive(false);
  78. }
  79. }
  80. private void ChagneShenshiBtnActive()
  81. {
  82. // Btn_Event.gameObject.SetActive(event > 0);
  83. }
  84. protected override void DelEvent()
  85. {
  86. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  87. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  88. EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  89. EventManager.Instance.RemoveEventListener(CustomEventType.ChangeMap, ChangeMap);
  90. EventManager.Instance.RemoveEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  91. }
  92. public override void AddButtonEvent()
  93. {
  94. Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });
  95. CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
  96. Btn_ChangeMap.onClick.AddListener(() =>
  97. {
  98. SmallPlacesConfig smallPlacesConfig =
  99. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  100. PlacesInfoPanel.OpenPanel(smallPlacesConfig.PlacesId, null);
  101. });
  102. Btn_Event.onClick.AddListener(() =>
  103. {
  104. EventSystemManager.Instance.isOpenUi = true;
  105. DivineSenceEventPreviewPanel.OpenPanel();
  106. });
  107. Btn_Map.onClick.AddListener(() => { LevelChoosePanel.OpenPanel(); });
  108. // Btn_DaoYou.onClick.AddListener(() => { DaoYouPanel.OpenPanel(); });
  109. //
  110. // Btn_Tower.onClick.AddListener(() => { TowerPanel.OpenPanel(1); });
  111. Btn_QianKunDai.onClick.AddListener(() => { QiankundaiPanel.OpenPanel(); });
  112. Btn_StartEvent.onClick.AddListener(() =>
  113. {
  114. if (PlayerGuideManager.Instance.GuideIsCanDo(1, 3))
  115. {
  116. PlayerGuideManager.Instance.NextGuide();
  117. }
  118. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  119. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  120. if (eventList != null)
  121. {
  122. EventSystemManager.Instance.CancelEvent();
  123. if (EventSystemManager.Instance.isTriggerEvent)
  124. return;
  125. if (eventList.isCompleted)
  126. return;
  127. EventSystemManager.Instance.TriggerEvent(eventList);
  128. }
  129. });
  130. Btn_Daoyou.onClick.AddListener(() => { DaoYouGuaJiPanel.OpenPanel(); });
  131. Btn_Box.onClick.AddListener(() => { BoxPanel.OpenBoxPanel(); });
  132. }
  133. public override CTask<bool> AsyncInit(object[] uiData)
  134. {
  135. return base.AsyncInit(uiData);
  136. }
  137. public async override CTask Show()
  138. {
  139. await base.Show();
  140. SmallPlacesConfig smallPlacesConfig =
  141. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  142. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  143. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  144. ChagneShenshiBtnActive();
  145. CreatShengShiEvent();
  146. ChangeMap(null);
  147. UpdateDaoYouCoun();
  148. bool isHIde = false;
  149. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  150. {
  151. if (skillInfo != null)
  152. {
  153. isHIde = true;
  154. break;
  155. }
  156. }
  157. if (!isHIde && !isShowSkillPanel)
  158. {
  159. isShowSkillPanel = true;
  160. SkillSelectPanel.OpenSkillSelectPanel();
  161. }
  162. CameraSelect.value = 0.2f;
  163. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  164. Text_Jingjie.text =
  165. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  166. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
  167. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
  168. Slider_Exp.maxValue = PlayerManager.Instance.myHero.powerUpConfig.levelUpExp;
  169. // UpdateTaskInfo();
  170. }
  171. public void ChangeMap(IEventData e)
  172. {
  173. SmallPlacesConfig smallPlacesConfig =
  174. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  175. PlacesConfig placesConfig =
  176. ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig.PlacesId);
  177. Text_ExplorationProgress.text =
  178. $"{LanguageManager.Instance.Text(placesConfig.placeName)} - {LanguageManager.Instance.Text(smallPlacesConfig.placeName)}";
  179. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  180. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  181. }
  182. private void CameraSelect_onValueChanged(float value)
  183. {
  184. if (CombatController.currActiveCombat == null ||
  185. CombatController.currActiveCombat.CombatCameraControllder == null)
  186. {
  187. return;
  188. }
  189. CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);
  190. }
  191. private void ShengShiOnClick(IEventData e)
  192. {
  193. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  194. ChagneShenshiBtnActive();
  195. CreatShengShiEvent();
  196. }
  197. public async void CreatShengShiEvent()
  198. {
  199. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  200. {
  201. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  202. }
  203. _shengShiConditionWidgets.Clear();
  204. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  205. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  206. if (eventList != null)
  207. {
  208. var randomEventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  209. Text_EventName.text = LanguageManager.Instance.Text(randomEventConfig.EventName);
  210. Text_EventTag.text = EventHelper.GetEventType(randomEventConfig.EventTag);
  211. AccountFileInfo.EventLinkData eventLinkData =
  212. eventList.eventLinks.FirstOrDefault(el => el.eventLinkId == eventList.curStep);
  213. EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventLinkData.eventLinkId);
  214. if (eventLinkData != null && eventLinkData.eventConditions != null &&
  215. eventLinkData.eventConditions.Count > 0)
  216. {
  217. foreach (var eventConditionData in eventLinkData.eventConditions)
  218. {
  219. ShengShiConditionWidget shengShiConditionWidget =
  220. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null,
  221. EventConditionRoot);
  222. shengShiConditionWidget.CustomInit(eventConditionData);
  223. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  224. }
  225. }
  226. else if (evenkConfig.EventConditionMessage != 0)
  227. {
  228. ShengShiConditionWidget shengShiConditionWidget =
  229. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  230. shengShiConditionWidget.CustomInit(
  231. LanguageManager.Instance.Text(evenkConfig.EventConditionMessage));
  232. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  233. }
  234. }
  235. else
  236. {
  237. Text_EventName.text = "";
  238. Text_EventTag.text = "";
  239. }
  240. }
  241. [CustomMethod(CustomMethodType.Update)]
  242. public void Update()
  243. {
  244. if (Input.GetKeyDown(KeyCode.Y))
  245. {
  246. EventSystemManager.Instance.DetectRandomEvents();
  247. }
  248. int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  249. float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  250. Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
  251. }
  252. public async static CTask<MainPanel> OpenPanel()
  253. {
  254. MainPanel mainPanel = await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);
  255. return mainPanel;
  256. }
  257. public override void Close()
  258. {
  259. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  260. {
  261. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  262. }
  263. _shengShiConditionWidgets.Clear();
  264. base.Close();
  265. }
  266. }
  267. }