- using System;
- using UnityEngine;
- namespace UnityUIPlayables
- {
- [Serializable]
- public class GraphicAnimationBehaviour : AnimationBehaviour
- {
- [SerializeField] private GraphicAnimationValue _startValue;
- [SerializeField] private GraphicAnimationValue _endValue;
- public GraphicAnimationValue StartValue => _startValue;
- public GraphicAnimationValue EndValue => _endValue;
- }
- }
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