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							- using System;
 
- using System.Collections.Generic;
 
- using Core.Audio;
 
- using Core.Language;
 
- using Fort23.Core;
 
- using GameLogic.Bag;
 
- using NetCore.Protocol.MemoryPack;
 
- namespace Fort23.Mono
 
- {
 
-     [UIBinding(prefab = "RewardsPanel")]
 
-     public partial class RewardsPanel : UIPanel
 
-     {
 
-         private void Init()
 
-         {
 
-             isAddStack = true;
 
-             IsShowAppBar = false;
 
-         }
 
-         protected override void AddEvent()
 
-         {
 
-         }
 
-         protected override void DelEvent()
 
-         {
 
-         }
 
-         public override void AddButtonEvent()
 
-         {
 
-             btnDi.onClick.AddListener(OnclickClose);
 
-         }
 
-         List<WidgetItemWithName> widgetItems = new List<WidgetItemWithName>();
 
-         private void OnclickClose()
 
-         {
 
-             UIManager.Instance.HideUIUIPanel(this);
 
-         }
 
-         public async override CTask Close()
 
-         {
 
-             onClose?.Invoke();
 
-             foreach (var widgetItem in widgetItems)
 
-             {
 
-                 UIManager.Instance.DormancyGComponent(widgetItem);
 
-             }
 
-             widgetItems.Clear();
 
-             await base.Close();
 
-         }
 
-         private Action onClose;
 
-         public override CTask Show()
 
-         {
 
-             AudioManager.Instance.PlayAudio("ui_jianglimianban.wav");
 
-             return base.Show();
 
-         }
 
-         public async void InitRewardsPanel(List<ItemInfo> rewards, Action onClose = null)
 
-         {
 
-             this.onClose = onClose;
 
-             foreach (var widgetItem in widgetItems)
 
-             {
 
-                 UIManager.Instance.DormancyGComponent(widgetItem);
 
-             }
 
-             widgetItems.Clear();
 
-             foreach (ItemInfo reward in rewards)
 
-             {
 
-                 GenerateWidget(reward);
 
-             }
 
-         }
 
-         public void SetTitle(string title)
 
-         {
 
-             txtlName.text = title;
 
-         }
 
-         public async void InitRewardsPanel(Dictionary<string, ItemInfo> rewardsDic, Action onClose = null)
 
-         {
 
-             this.onClose = onClose;
 
-             foreach (var widgetItem in widgetItems)
 
-             {
 
-                 UIManager.Instance.DormancyGComponent(widgetItem);
 
-             }
 
-             widgetItems.Clear();
 
-             foreach (KeyValuePair<string, ItemInfo> keyValuePair in rewardsDic)
 
-             {
 
-                 GenerateWidget(keyValuePair.Value);
 
-             }
 
-         }
 
-         private async void GenerateWidget(ItemInfo itemInfo)
 
-         {
 
-             WidgetItemWithName widgetItem =
 
-                 await UIManager.Instance.CreateGComponent<WidgetItemWithName>(null, root: itemRoot);
 
-             widgetItem.InitWidget(itemInfo);
 
-             widgetItems.Add(widgetItem);
 
-         }
 
-         public async static CTask<RewardsPanel> OpenPanel(Dictionary<string, ItemInfo> rewardsDic,
 
-             Action onClose = null)
 
-         {
 
-             RewardsPanel rewardsPanel =
 
-                 await UIManager.Instance.LoadAndOpenPanel<RewardsPanel>(null, layer: UILayer.Top, isShowBG: true);
 
-             rewardsPanel.InitRewardsPanel(rewardsDic, onClose);
 
-             return rewardsPanel;
 
-         }
 
-         public async static CTask<RewardsPanel> OpenPanel(List<ItemInfo> rewardsDic, Action onClose = null,
 
-             int titleId = 0)
 
-         {
 
-             RewardsPanel rewardsPanel =
 
-                 await UIManager.Instance.LoadAndOpenPanel<RewardsPanel>(null, layer: UILayer.Top, isShowBG: true);
 
-             rewardsPanel.InitRewardsPanel(rewardsDic, onClose);
 
-             if (titleId != 0)
 
-                 rewardsPanel.SetTitle(LanguageManager.Instance.Text(titleId));
 
-             return rewardsPanel;
 
-         }
 
-     }
 
- }
 
 
  |